Thanks for the continued responses man, you are definitely giving me some useful knowledge that I can use to further my studies. Since I am in my last year of school I will want to decide which areas I really want to focus on in order to get me into a programming department that i can excel at. So for, while working towards my degree, I have done a classes that were all about the overall OOP process of C++, another class on implementing a the physics engine, and also one just based on simulations and now Direct X. So thankfully it seems like DeVry is giving me a decent preview of the different areas of game programming.
What area of the programming do you work in?