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Dryndi

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  1. Thank you for resolving the issue with the A & D keys!
  2. LOL - note the small "edit" text at the bottom. "Do as I say, not as I do." But lets give them a bit of slack - this wasn't a bug from release, it was an unexpected side-effect from trying to fix something else.
  3. I have to add in my concerns regarding the controls and the camera angles. At first, I thought it was just a function of my lack of experience with "action" games - I usually play RPGs. But overall, I found visibility to be very bad - often times I would lose sight of the mobs I was fighting. On a couple of occasions, I would kill the boss without actually being able to see the figure. I'd realise he was dead by the music and a sound effect. I understand this is off-topic, but it would be nice if they could adjust the camera angles and allow some different basic control options. I usually always adjust keyboard settings in games, as I tend not to play the same game continuously. Its nice if I can set a games controls so that its basically the same as other games.
  4. What the heck is that stuff? Assemble and compile? Holy crap, that's like that weird ... Pascal? course I took back in the '80's. Thanks for the offer of assistance Tigranes, but I need more instructions before I'll use that.
  5. How do I enter the temporary fix? Is there a debug mode that I enter in-game?
  6. I can confirm that the A and D keys have been reversed. I shut the game down for an hour, came back and there was a small update. After starting the game, the keyboard turn directions were backwards. This makes the game unplayable for me. I have the Steam, pre-order version that was pre-installed.
  7. Confirmed - and the option to switch the Y axis does not resolve this EDIT: PC Steam version - bought pre-order and pre-downloaded

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