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Foofy

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  1. Well one of the things I'm looking at is replayability. If all character data is client-side, there's not much too it IMO. i.e. after a system wipe/reinstall, it's all gone. Does DS3 have a replay value similar to Diablo and Sacred? (i.e. go back, harder settings, raise levels, better items on 2nd/3rd difficulties, etc)
  2. I'm curious, does DS3 use local or remote servers to store the character data for multiplayer? The reason I ask is to determine if multiplayer games with random people will result in modified characters, etc.
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