Hello!
I am thoroughly enjoying PoE's new Turn-based mode. I never made it through the game on space to pause and I'm loving it on turn-based. I'm having the usual pathfinding bugs and game hanging indefinitely bugs reported elsewhere, but they usually resolve on restart. However, When I got to level 7 of the endless paths of Od Nua, I ran into two bugs that severely impacted my gameplay. I'm playing on a Mac M4 on MacOS Sequoia, and I'm playing on normal difficulty with the turn-based option on.
#1 Shades in the southern middle of the room disappear and never reappear.
When fighting shades and elementals in the room in the southern center of the map on level 7 of the endless paths, the two shades will disappear as if to teleport and never reappear again, making it so that the battle cannot be completed. All player turns continue as normal for indefinite rounds. The invisible shades do not take any actions or moves on their turns. If tab is pressed, the labels for the shades appear--one next to the central pillar, one in the right corner of the room. However, spells cast in these areas do not hit the shades, making it seem as if their actual location is elsewhere. The only remedy for this is to reload and restart the fight.
#2 Adragans with multiple turns in the room in the middle north of the 7th level of od nua.
When completing the 7th level of Od-Nua and heading further down the dungeon, the last room, in the norther center of the map, has a big fight with several animats, some phantoms, and two Adragans. I have read that these Adragans are not supposed to be there on normal difficulty anyway, but the real problem is they take multiple turns. To reproduce, head into this room and start the fight. When the Adragans take their turns, their label in the turn list flashes as they take a turn. Then it flashes again as they take another, etc. The Adragans were taking at least five turns each, casting different druid spells on each one--none of these spells they cast had any cast time and went into effect on the same turn. I do not think this fight can be beaten as is on Normal, and I think this behavior is probably a bug. In any case, I am giving up on Od Nua at this point (My characters are all Level 9) because I can't get through this room. I've restarted the battle multiple times and restarted the game and this does not fix the problem.
Hope this is useful.