Jump to content

AffidavitAphid

Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by AffidavitAphid

  1. For Aza's companion quest, Stabbing at Shadows, every time I speak to Aza at/around the place where we are to rendezvous with her old friend Severin she only barks the following line: "I told Severin to meet us at a spot near here, let's keep moving." Therein lies the problem: Severin is already dead - we have already beat him and his lackeys. She will say and do nothing else at/around this area. I am stuck at this part of the quest without any means to progress. After I had beaten Severin and his lackeys the dialogue (w. Aza) which was suppose to trigger emerged (faded from black) before abruptly cutting out of dialogue prematurely. I know what is set to happen as I tried it with my second character. My first character can't seem to get over this glitch and progress. Was hoping the latest update (1.0.6.0) would fix this. Frustrating that I can't proceed with my favourite companion's arc.
  2. Ever feel like you're going nowhere in life?
  3. This title has bugs aplenty. You'd think maybe having resources tubefed by conglomerate Microsoft© would lead to more polish. Anyway, here are various tiny bugs that the team would hopefully patch up (but will likely ignore as they are small). The torch tends to redirect diagonally and gets stuck pointing towards to the upper left corner of the screen, when used for some period of time during third-person (far). Inez stays on Paradise Island landing pad. When recruiting Inez as a companion on Paradise Island, there are two of them (clones) - one who follows you, the other stays on the landing pad. The saving indicator (with Auntie's face on it) stays on screen for a very long time - sometimes even saving. In the Incognito, Tristan remains standing next to the entrance to the bridge upon finishing his companion quest. You don't see him going anywhere else on the ship. He doesn't go anywhere else on the ship. (Super immersion-breaking.) Upon the end of a cinematic death scene, your camera points to a direction totally different to where it was just before the death scene began. (Can sometimes end up looking 360° behind.) Some barks showing subtitles but no audio. Golden Shroud has small yellow graphical artifact gilding on the cape. (Duchamp's moustache on the Mona Lisa.) Note: PS5 (standard) version
  4. Same. Devs messed up around Aza, she's a glitch magnet.
  5. Am facing the same kind of issue. Hope they sort this out with the next patch.
  6. It happened again. Seems to occur sporadically. Unless this behavior is diagetic, and somehow related to Aza's companion quest or just a quirk of hers, then I only hope the fine folk at Obsidian resolve this with their next update.
  7. It is now fixed. If it was Obsidian devs who was responsible for the amelioration, you have my gratitude. If it was not and it somehow fixed itself, you do not have my gratitude. Instead, you (Obsidian) may spend a moment contemplating how you may have averted this glitch in the first place.
  8. So Aza is missing from the ship (Incognito). However, I can recruit her in the party just fine when I go out. She is nowhere to be found in the ship. Pretty substantial bug from my perspective. Anyone else?
×
×
  • Create New...