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Louis Marceau

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About Louis Marceau

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  1. **Title:** Multiplayer Desync / Drop Issues – Still a Problem in 2025 Hey everyone, My family and I love *Grounded* — the building, the discovery, the backyard ecosystem. Tiny people and big bugs! But one long-standing issue keeps us from really enjoying longer co-op sessions: the **multiplayer drop/sync bug**. Even with stable internet, even on LAN, players randomly disconnect, which makes it hard to play together consistently. For us, *Grounded* is extra special because it’s how I connect with my ND kid — games are our shared hyperfocus time, and sometimes we include my partner too. When the sync bug kicks in, it breaks that groove and makes it harder to keep the vibe going. As we progress in the game, very quickly — 5–10 minutes — it becomes the limit of play before disgruntled feelings kick in. I know the game has reached its “final” update, but this bug is still a major hurdle for families and groups who want to enjoy it in co-op. If it’s not possible to patch, it would be amazing if Obsidian could either: - Offer a small stability fix, - Provide **modding tools / community support** so the player base can help, or - Even consider **opening it to the open-source community** (under an appropriate license, like MIT or GPL) so fans can work on resolving the issue. Looking ahead, we’d absolutely love to see a *Grounded 2*. If multiplayer stability is improved in a sequel, it would be an instant purchase for us. *Honestly, I’m ready to buy 3 licenses right now if it means we can play globally without drops.* Thanks for listening — curious if others are still running into this too.
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