First, YES I've went through all the suggested check lists and read multiple web sites and forums on similar issues. YES my PC has more than enough horsepower. YES I went through my network settings.
PC specs:
13th gen CPU, 3.0GHz, i9-13900kf, 64GB installed Ram, 4GB SSD drives (x2) plus legacy HHD's, Win 11, 420 liquid cooler, 1000w PSU.
GPU: Radeon RX 7600 XT with 16GB onboard RAM. Not top notch by any means, but it gets the job done.
NETWORK: I have all Gigabit hardware to the telephone pole. Plenty of speed. Latency usually stays below 30-40.
Game: Grounded 2 from XBox Gamepass (not Steam). My kids also acquired the game from Gamepass.
Here's the issue:
I play Grounded 2 on my PC. My kids play it on their XBox(s) series X. When they host, I can join them no problem and play anywhere from a few minutes to as long as 10 min and then for no reason the game will kick me. The exact same thing will happen to them if I host.
I've checked everything I could think of. I even uninstalled my antivirus program to make sure it wasn't port-scanning, blocking, etc.
YES I looked through my router and other network settings. Since I can join my kids game (and vise-versa), I can assume my network is configured correctly otherwise it wouldn't allow me to connect and play even though it's briefly.
Now the fun part:
This EXACT same problem happens when we play ARK Ascension. After briefly playing, it will kick me.
So...
Is this an Unreal engine issue? What's the common denominator here? What am I missing?
Also fun note: if I join them using my XBox S, we can all play with zero issues.
So any ideas? Please help while I still have some hair left!