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Brod

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  1. - Is the PC version of DS3 a port of the console version or was development done simultaneously on both console and PC? - If it's a port, was the port done by Obsidian or outsourced to another studio? - Why doesn't the PC version have 16:10 resolution options? - Has an effort been made to tweak the UI and controls to work well with keyboard and mouse? - Will the PC version feature optional high resolution textures and/or other graphical detail that consoles aren't capable of?
  2. I'm expecting some level of modding to be required to bring it up to PC gaming standards, like most other Obsidian games.
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