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jtyl

Initiates
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About jtyl

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  1. I really love the feeling of the hit and run bleed + poison from the one handed dagger in the first game. Now in the second game that’s just gone and instead the playstyle of daggers is crits and dual wielding. It’s not unfun or anything but it’s just different and removes the old one I liked. I don’t see why they can’t just bring back the old playstyle while keeping the new one. Maybe it could be if you want to hold one or two daggers so if you hold one you get the like stab bleed hit and run and then if you dual wield you get the crit assassin or whatever. Or, if they don’t want to differentiate dual wielding with the current daggers, then just add some daggers that aren’t dual wields. It just makes me sad they got rid of the way I liked to play (and it wasn’t even that strong, since it took forever to kill things, I just preferred it)
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