Bag interactions and map mesh: So I have die on top of and under bugs. This is what I have found. If you die under a bug, there is a near 60% chance it will get pushed under the mesh. If you jump on top of a bug and die, there is a near 70% chance your bag or items on the ground will be sent flying. If you die and the game thinks there is not enough room for your bag to spawn your bag and all items in a 10 to 15m radius will get knocked back. I'm pretty sure it dose the same to any bugs that you where fighting. I'm not sure on the bugs being knocked back, dieing , or just being deleted.
Random Bag interactions: When up high and you die in air or the bag knock bag happens. If the bag falls for to long it will fall passed the map mesh.