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Rafał Dudek

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About Rafał Dudek

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  1. Grounded 1 had no problems with brigntness but in grounded 2 I'm really struggling. I can't get the gamma setting correct, the dark areas are too dark and looking up to find water is murdering my eyes with brightness. I have to resort to hacking the game with reshade just to be able to play without getting constantly flashbanged. There's something seriously wrong with the lighting in this game and we need additional settings or a patch to fix how bright it is outside or how dark it is in the shade.
  2. G1 map was more dense in landmarks and organic story pieces. You could look into the distance, see something interesting and get curious about exploring there. G2 map has much less of that and it feels much more generic, bland, gamey and uninspired. Not sure if it's fixable in EA but I'm just going to put this out there - you did something very right in G1 and failed to replicate it so far, when it comes to map design.
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