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Wintercowboy711

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  1. Can we bring back the ability to permanently remove grass, it keeps growing into my bases, also maybe let us use the grass seeds to grow back stems directly in the ground. We could use the shovel to help us plant them and a canteen full of water to start the stem, 48 in game hours later maybe a certain radius grows grass. With the teens being a little older maybe we can improve their engineering knowledge? I’d love it if we could build some tree house style elevators using a pulley system. Or if that’s not possible maybe just give us access to the schematics for the elevators used inside of labs already. fire poles and slides would be another really cool edition, getting out of my bases top floor I usually just jump over the railing and risk the fall damage, but if I could slide down a slide or a fire pole from the top floor that’d be absolutely epic. id also love to build inside the biomes a little bit, maybe you could incorporate insulated floors, walls, and ceilings with chill/sizzle resistance using candy shards, everchar charcoals, and icicles? Once the building grid improvement comes along you could establish necessary barriers to avoid letting us get too crazy with it, might be a little too unrealistic to build a base inside of the actual fire pit after all. i know it’s a long read so if you made it this far, thanks for taking the time!
  2. There’s an issue where switching my equipped gear while my inventory is full causes it to vanish. It’s happened with a few different weapons but I just re-crafted them and moved on. Well one of my teammates lost their coaltana on our save and since there’s only 2 obtainable spicy globs available we can’t re-craft it. They’re the “fighter,” in our team and I know eventually we’ll get access to more but until then please fix this bug and please give us a couple of extra spicy globs.
  3. Please add an item lock, I don’t know why but I sometimes lose equipment from my inventory and idk if it’s because I accidentally threw it, or trashed it or what, but an item lock would help with that. Plus for hot deposit purposes it would be handy.
  4. I built a base up against the tree in the “entrance,” region on the side where the roach spawns. When I go to walk up my stairs it pushes me backwards. The only way to get up the stairs I built is if I am on a buggy and I have to jump over the part where the stair begins and land high enough to pass whatever this invisible obstruction is, please fix this.
  5. I really like the unique weapons, I’d love to see more of them as the game goes on. Maybe include a handful of unique materials, just enough to make 4 weapons, (1 for each party member.)
  6. I keep getting caught on the lip of the floor whenever I go up the stairs in my base, please fix this.
  7. Please change this. When candy arrows are shot they revert back to normal arrows. It’s a major downside to playing a ranger which already seems like the weakest all around archetype.
  8. i tried dodging in the beginning but it seems like it doesn’t really work. When I dodge out of the way I get hit anyway, I rarely actually dodge a target. Maybe incorporate a “perfect dodge,” mechanic like with blocking, and if you don’t get a perfect dodge maybe decrease the damage received to be on par with the damage taken when you do a normal block. A secondary idea is a dodge mutation. Positive note, this is the best early access game I’ve played in recent memory, you guys are the best!
  9. Flyable mounts sounds cool, however as for the rest I strongly hope it doesn’t go in that direction. The lack of an online store and pvp function is a key factor in what distinguishes it from a thousand other games, and makes it one of my favorite games.
  10. Could you guys incorporate a little more control over the trinkets? I really liked the science cones in NG+, but I got bored grinding for my ideal trinket. Maybe something along the lines of combining trinkets? For example if I get a trinket with lifesteal on one and damage reduction on another I could merge them onto one trinket? Just something to make getting your favorite status effects on trinkets a little more obtainable. Regardless if it happens or not I wanted to say I can’t wait for the new game, thanks obsidian!
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