As truly excited for Grounded 2 as I am, I am hoping beyond hope for something to be added into the game by it's Devs. I realize that I may only be blowing air and what I am asking for most likely won't end up being put into the game, but a guy can dream can't he? I really like the whole 'Beast Master Job-Class' sort of vibe the game will have with allowing our mounts to fight along side us players. And in that same spirit, I would really like a specific type of mount to exist in the game. I tend to prefer playing as a 'Tank' type of fighter, with wearing the armor and trinket that makes me possess the highest possible physical and elemental defenses as I can obtain while wielding the highest damage dealing weapon there is in the game. However, this play style lacks a very crucial component that the first grounded game never had. That is, a pet or something similar (mount) that would have the ability to stand back from the combat and as you the player are in the process of combating an insectoid opponent, would periodically use an ability that would both heal your health a large percentage of your maximum health and bestow incredibly powerful physical and elemental defense buffs on you that would last until your current battle was completed. I don't mind if you have to make this companion incredibly difficult to obtain in-game, as long as you actually put it in the game to obtain. It would have to be something the player could obtain towards the beginning of the game though. It would not make much sense if we players only gained access to obtain this companion towards the end of our game playthrough once there wasn't much game left for us to enjoy using this companion for. Thank you for listening, keep up the amazing work.