Seasons Bug behavior
Spring= Increase in bugs in map above ground
Summer= Increase aggressiveness and speed
Fall= Increase Territorial and increase in defense
Winter= decrease bugs above ground but increase bugs under ground
Weather Events
Rain = Metor Shower , mud
As rain drop is about to hit it gets dark for 1.5 seconds before impacting, there for if in grassy area making hard to terrain due to mud.
Snow = As it snows, snow starts to stick and accumulate causing the character to move slower until a fire camp is present. Using a torch will slow down the effect but it drains faster and can not be repaired in the snow
Fog = Harder to see and slight increase in speed and the park goes quiet making predator bugs more active.
Heat wave= thirst increases and burn starts to accumulate. bugs increase speed when digging and increase first attack strike. Can only be perfect blocked. Blocking ahead of time staggers character.
Cloudy = Shortest time frame of all the weathers and rarest. Perfect weather during this time all biomes effects are nullified.
Sunny = normal
There's more but i got tired of typing. Theses are just suggestions. Please feel free to edit or add.