
Koo
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Koo last won the day on April 11
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I'm sorry. I must have looked at it wrong. I tested it again and it is a buff aura as you said and it worked around the PLAYER. However, it is true that Living Wood doubles in Driving Flight. For this reason I strongly feel that Blightheart is very good in Scout. (The base 5m cone reaches farther and wider than imagined. And the damage to scale due to PL and quality is significant.) Thanks for the response.
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Hi! Blightheart is recognized as a stat stick for chanters and wizards, but I think it is also an excellent Ranger/Rouge weapon ! Heartbeat: Heals 20% of the damage done by the weapon per 3.0 sec for a short duration (6.0 sec) -> better than none at all. (Covering the fragility of the Assassins) Living Wood: 20% chance to cast Corrode Damage cone AoE from self and Hobble target on attack -> It is triggered by probability, so it is not stable, but it is not bad because the triggering rate is doubled (40%) by Driving Flight. (May occur at the same time.) 10-17 base damage scales with PL and weapon quality. Two-Handed Style and other weapon effects are applied, Also applies to sneak attack and Deathblow. In a simple test, a lvl 13, Mig 11 char with sneak attack, nothing else equipped and no other damage compensation abilities, did over 30 damage to 5 enemies each. Sharpshooter's Bonus applies to Living Wood's AoE. Since Living Wood is incorrectly described and is penetrating damage, Deep Wounds will work ! And then there is affliction. Blighted Shot: Grants Blighted Shot (Target: Full Attack, Hobbled, Weakened for 15.0 sec | Accuracy vs. Fortitude) (1 per encounter) -> Not as good as Chanter or Wizzard, but not bad as multiple prolonged debuffs to multiple enemies that do not consume class resources. (*Personal guess: Ranger doubles chance of Living Wood with Driving Flight, so the soulbind effect may be suppressed.) Corrupting Beauty: Nearby enemies (1.5m radius) will become Distracted after killing an enemy with the weapon for 15.0 sec -> Likewise, not bad. Correction, it is given as a Player buff aura and debuffs only the Player's vicinity. This is not useful. Superb: +45% Damage, +12 Accuracy, +3 Penetration -> Too bad it's not legendary, but the secondary attack by Living Wood makes up for it. And the weapon attack ability that Ranger/Rogue have can "incidentally" activate Living Wood ! Dragon's Dowry and The Red Hand is superior in terms of damage to single enemies, but Blightheart is no less useful due to its AoE damage and debuffs (and heals). The difference in single damage between Dragon's Dowry and Blightheart is covered by Living Wood's damage per unit. (Dragon's Dowry's burn lash is multiplicative, so I don't think that would be the case when stacked with other multiplicative effects. It's a matter of taste and strategy) I am surprised it is not talked about much.
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Thank you all for the many suggestions! I originally had the same idea as you, but B is right, Nomad Brigadine looks better, mainly because of the difference in AR and the fact that I play turn-based, so recovery has less impact. bonus to disengagment attacks, too. WotEP would also be effective. - WotEP is corn, but LDV is 360 degrees as it applies to carnage. (* 360 is preferable for tanks) - WotEP has less base damage, but LDV is standard. - WotEP's Aoe is the weapon damage itself, but LDV's AoE damage is basically 10 and must be triggered. (* Berserker's Frenzy and Rogue's ability to increase critical rate) - LDV's AoE does not apply the effect of ability, but WotEP's AoE does. (* in favor of rogue's ability, but Barbaric Smash is good too) - The AoE (with carnage) of a LDV that is BINDED to a Barbarian gives Disoriented. - WotEP has Def+4 and a second counterattack ability (with debuff) called Offensive Parry. - WotEP has a 15% crash attribute lash, while LDV has a 15% shock attribute lash that is limited to when activated. - The shock effect of LDV is cool. Sorry for the long post. I can think of a difference like this for example, but it could be either one. However, WotEP seems to have little synergy with Barbarian. This was my thought as well, but it is negative that it is turn based and requires a miss.
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Thank you for your response! Yes, the idea is to attack with frequency for the LDV stacks. I see! With Persistent distraction, it would be nice to equip the head with a Thaos' Headdress for accuracy. That's good! I didn't know there was such an armor. I will do that. I don't know how efficiently LDV + carnage + riposte will work, but at least it can carry the debuffer & tank, so I'll play with it.
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Sorry for the series of posts. I'm just adding a note about the build features. Berserker's Frenzy, Rogue's Dirty Fighting, and Uncanny Luck to build up Hits to Critical opportunities. Debuff with Spirit Frenzy and Rogue's various attack abilities to take advantage of Sneak Attack and Deathblows. And one thing I noticed. Accuracy is going to be in short supply...
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Sorry for my bad English. I will be playing the veteran turn-based mode, not PotD. Would a berserker/trickster with the following characteristics be viable? I am looking for fun, not the highest efficiency. - Use the community patch. - Equip Lord Darryn's Voulge. - Raise Def with Trickster's Illusion to take advantage of Riposte. - Use Casità Samelia's Legacy to increase Def and as an HP indicator. - Cloak and gloves to increase Def. - Collect Engage with several abilities and equipment. - Use Voidward to counteract Fury's self-inflicted damage. Also, receive passive heals from chanters and other party members. It's not ideal because the Berserker Fury gives a -10 Def, but we are using a community patch and have Mirrored Image and Llengrath's Displaced Image, which can generate a lot of riposte by the Glades as well as misses!I think. Lots of attack frequency builds up the LDV stack. To counter Confused, equip Ring of Mule's Wit, knowing that you will need to supplement Int, or have the chanter use "They Shielded Their Eyes 'Gainst the Fampyr's Gaze". Is this idea viable? I feel like I am missing something. I look forward to suggestions and pointers to make it more enjoyable. (Example, Devil of Caroc Breastplate is better, even if the def doesn't go up, etc.)