
Koo
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Koo last won the day on April 11
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Thank you all for the many suggestions! I originally had the same idea as you, but B is right, Nomad Brigadine looks better, mainly because of the difference in AR and the fact that I play turn-based, so recovery has less impact. bonus to disengagment attacks, too. WotEP would also be effective. - WotEP is corn, but LDV is 360 degrees as it applies to carnage. (* 360 is preferable for tanks) - WotEP has less base damage, but LDV is standard. - WotEP's Aoe is the weapon damage itself, but LDV's AoE damage is basically 10 and must be triggered. (* Berserker's Frenzy and Rogue's ability to increase critical rate) - LDV's AoE does not apply the effect of ability, but WotEP's AoE does. (* in favor of rogue's ability, but Barbaric Smash is good too) - The AoE (with carnage) of a LDV that is BINDED to a Barbarian gives Disoriented. - WotEP has Def+4 and a second counterattack ability (with debuff) called Offensive Parry. - WotEP has a 15% crash attribute lash, while LDV has a 15% shock attribute lash that is limited to when activated. - The shock effect of LDV is cool. Sorry for the long post. I can think of a difference like this for example, but it could be either one. However, WotEP seems to have little synergy with Barbarian. This was my thought as well, but it is negative that it is turn based and requires a miss.
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Thank you for your response! Yes, the idea is to attack with frequency for the LDV stacks. I see! With Persistent distraction, it would be nice to equip the head with a Thaos' Headdress for accuracy. That's good! I didn't know there was such an armor. I will do that. I don't know how efficiently LDV + carnage + riposte will work, but at least it can carry the debuffer & tank, so I'll play with it.
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Sorry for the series of posts. I'm just adding a note about the build features. Berserker's Frenzy, Rogue's Dirty Fighting, and Uncanny Luck to build up Hits to Critical opportunities. Debuff with Spirit Frenzy and Rogue's various attack abilities to take advantage of Sneak Attack and Deathblows. And one thing I noticed. Accuracy is going to be in short supply...
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Sorry for my bad English. I will be playing the veteran turn-based mode, not PotD. Would a berserker/trickster with the following characteristics be viable? I am looking for fun, not the highest efficiency. - Use the community patch. - Equip Lord Darryn's Voulge. - Raise Def with Trickster's Illusion to take advantage of Riposte. - Use Casità Samelia's Legacy to increase Def and as an HP indicator. - Cloak and gloves to increase Def. - Collect Engage with several abilities and equipment. - Use Voidward to counteract Fury's self-inflicted damage. Also, receive passive heals from chanters and other party members. It's not ideal because the Berserker Fury gives a -10 Def, but we are using a community patch and have Mirrored Image and Llengrath's Displaced Image, which can generate a lot of riposte by the Glades as well as misses!I think. Lots of attack frequency builds up the LDV stack. To counter Confused, equip Ring of Mule's Wit, knowing that you will need to supplement Int, or have the chanter use "They Shielded Their Eyes 'Gainst the Fampyr's Gaze". Is this idea viable? I feel like I am missing something. I look forward to suggestions and pointers to make it more enjoyable. (Example, Devil of Caroc Breastplate is better, even if the def doesn't go up, etc.)
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Koo started following Blightheart's AoE give Cipher focus?