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InspiredOgre

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About InspiredOgre

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  1. The patch today (3-27-25) fixed my issue. Lodwyn still seemed brain-dead though.
  2. Not sure what the bug was that was fixed in the last patch (Only got here after the patch.) I have a problem where I walk down the path, trigger the cutscene, and after that cutscene, one dreamthrall burster rushes us while Lodwyn kills an armored person. It feels like its already bugged in this state, as if I should have a bigger fight there. But I kill my target, and Lodwyn tells me to not be shy, and come talk to her. If I do, she is standing there in her battle-pose, and I can even push her around. She wont talk to me at all. If I save then and jump off a cliff, it will trigger the dialogue with Lodwyn. I have to kill myself, quicksave and quickload is not enough. One thing I notice is after triggering the cutscene, the armored guy she killed gets turned into a placed "body chest" not a dead body with loot (I can tell cause it makes the shimmer sound.) During the fight, Lodwyn is lobotomized, she is not aggressive at all, and stands still for most of the fight, occasionally she will throw a fireball or summon a shade, but only very rarely attacks me with her sword, she does execute her combo in this case. She seems to loose tracking of me regularly. (perhaps an issue with the map changes from the mushroom growths?) If I go really hard to kill her, I get only one round of adds, and after her death she just dies. Killing all the dreamscourge then leaves me with the "Defeat Inquisitor Lodwyn and the Steel Garrote Dreamthralls" objective, but it will not progress. If I take it very slow, I can get two additional waves of Thralls. I get some chatter from my allies for each wave, "More dreamthralls!" and "I think they are coming from the camp." The dreamthrall spawning seems very close to me as well, and they just pop in, with no entering animation. If I go slow and get all the waves, the same result, the quest does not progress a step. The whole fight gives off very clear "this is not working right," vibes the whole way through. After I am stuck with the objective not completing, it does not matter what I do. I can save and reload, save and jump off a cliff, stand around for a very long time... I am just stuck. I get the impression that Lodwyn is not supposed to die, or not "just die" without first talking to me or something. In my game she acts like any other mob... And in fact, I almost always turn her to dust (my build tends to do that to people.) She always drops the same loot, including bespoke coin piles, which I have never seen before, so her loot table seems to be working? Either way, this bug prevents progress on my game save. I have a manual save from just before entering the summit, so hopefully this gets fixed in a future patch.
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