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dukemon_1

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  1. No, unfortunately not.
  2. Justin Bell is part of the credits. So something will come from him. The title theme of Avowed in the main menu reminds me a bit of the Dragon Age 2 theme by Inon Zur.
  3. Can the next patch please prevent Kai from suffering from a constant electricity debuff and infecting everyone else with it? After the fight, this should be over and not make exploration unbearable. It would also be really great if the corresponding character would keep his distance from everyone else until the debuff is counted. What's with him harming others all the time?
  4. Fior mes Ivèrno is burning and and I met Carnet first. Who gave my godlike one of the family rings. Only then did he visit the survivors and meet the quest giver.I gave him the ring and the conversation ended with the quest giver no longer wanting to talk to him. Is it still possible to kill or attack Carnet now? In Pillars of Eternity, I could have at least clicked on attack and selected her. Why can't the envoy do that?
  5. In Avowed, a little too much was left undone during development. I feel like I'm back in a part of Eora, Avowed also makes an effort not to write the world around the plot, but to let the plot breathe in the world as well as its inhabitants. Please don't leave the game in this state dear developers. Remember, fix the crown and move on. I love that Avowed seems to be paying attention to details like giving the game character 1 point in resolve as befits Aedyr. By moving on I don't mean leaving Avowed standing now. There are criticisms that can be resolved through patches. - Give godlike-playercharacters still bonus attributes for his race, like other godlike have in the rulebook. As I said, the 1 point in resolve is already quite good, now complete the step, please. - Revitalise the cities. There is a day and night change, but the world is static. It is large and inanimate, apart from the few relevant events in the main storyline that are happening. Day and night, NPCs stand in Paradis and sweep soullessly. The murdered Aumaur with the note for the couple from Aedyr is still lying there, but it looks as if it has been cleaned up. There are now guards from Aedyr in the Pearl District. This pair of Paradis Militia and Aedyr Guard stand in front of 2 murdered people for days. The militia man babbles something to himself and in the end the 2 corpses are still lying there. Both are gone suddenly. It's lucky they don't rot. Otherwise Paradis would have even more problems pretty quickly. If you want to make a game in first-person perspective, please pay attention to these details in 2024/2025. PoE was in isoperspective, it was okay there. Not pretty but okay. But not in Avowed. - Re-introduces a ‘theft’ system, please. There's far too much looting in houses, sometimes it feels like it's right under the residents' noses. - Also, please reconsider the distribution of treasure chests and similar containers. In a servant's quarter with the poor, it's absurd if a beggar or an impoverished person is sitting in the dirt, but barely 5 steps away there's a chest with stuff you can sell. For money that should be enough for this beggar.
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