BTW, Mira is a psycho! I saw somebody posting how wimpy she is and how 
much trouble they had defeating the wookie down in the hideout, but 
those people must have been idiots. I gave her my spare 9-42 damage 
repeating blaster and with her improved close combat and improved 
rapid fire she toasted that monkey in 2 bursts. On difficult settings. 
Almost had me starting over to make a blaster/close combat specialist, 
that was pretty damned impressive. 
  
Now she's a Dark Jedi with Lightning as her only force power and she's 
the only NPC I don't have to micromanage. It's all bappata-babbata-bap 
with the blaster and the she fries em with lightning when they get 
close. People must be on drugs saying she's a wimp, she could prolly 
take out my main character in a computer run fight. 
  
Too bad about the Handmaiden. She's supposed to be the love interest, 
I suppose, but all she does out in the field is get knocked 
unconscious a lot. And she doesn't wanna be a Jedi yet, she's still 
hanging out in the cargo hold waiting for somebody to show up fore her 
special kung fu classes. Bah. I had high hopes for her, but she's just 
too far behind the curve now. Dunno what they were thinking... Mira 
went Jedi as soon as I picked her up. WHat's his face the whining 
swashbuckler went Jedi at the first stop. But the handmaiden? Hell no. 
Oh well, at least she got me in to see the giant slug. 
  
But back to my orignal off topic... Mira kicks ass. And she's funny 
too. Not only that, she has valuable skills. Hell, she could play the 
game herself without my main character. Mira's a wimp. Indeed. Guy 
prolly equipped her with a baseball bat and had her trying to melee 
the wookie.