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stayhoided

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About stayhoided

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  1. Gotcha. Trickster does seem like an interesting option though yeah I agree that it might be difficult to do RP-wise. Doesn't seem like the rogue options fit super well with Berath. Alright as I consider more about this and went through another character creation session (I'm so indecisive), I pretty much just clicked through every single class and subclass and my eye was piqued by the synergy both RP and mechanics-wise for Helwalker/Berath. Obviously it'd change continuity with class but I'd think of it as the Watcher "dying" at Caed Nua (for the death-rite ceremony) and then when Berath puts him back into his body, he's changed a bit. Assuming this combo would play something like early on summoning the greatsword/using touch of rot to be a damage based off-tank. Then later on be able to dump some of the damaging priest spells to nuke a bit, not being super worried if I hit myself with a bit of the AoE since it would help build wounds. Then if I feel like I'm getting too much in danger, I'd have MIG powered healing spells plus can always dump wounds into monk abilities to rubberband myself back? This would fit my idea of using a great sword and heavy armor still. Not sure where to put my stats though since it seems very MAD or at least not one that could be dumped fully. Something like this maybe: 12 MIG 12 CON 14 DEX 16 PER 16 INT 8 RES The low RES seems ehh with wounds effect but wearing heavy armor should offset that a bit? And then MIG seems low but assuming Wounds bonus offsets - though I'm not sure if it would be better to pump it higher get even MORE damage.
  2. Alright so just played the intro and whew now I'm staring down the barrel of a Priest of Berath RP for fun. I know that's different from what I said above but it just seems so damn thematically appropriate with the plot and great sword and all that. If I wanted to go Berath melee, what's a good rogue subclass - still streetfighter?
  3. Wow thank you all! It sounds like I have quite a few options, I just need to decide on one. As for the low INT thing - some consistency is nice but I'm not super beholden to that. It just ended up that way since I went high everything else and dumped INT/RES and explained the INT thing away as "he's from a small nomadic tribe in the Ixamitl Plains so he doesn't really have a great education outside of his tribe."
  4. Hi About to hop into Deadfire for the first time after having played Pillars 1 several times over the years. I'd like to keep some continuity with my current Watcher, but I know there are some gameplay and mechanics changes in Deadfire, so I wanted to see if my build would still work or how to best re-work it or add a multiclass. For PoE 1 I played as a low-int rogue with greatsword (Tidefall) and plate armor ignoring stealth and just building up status effects to smash with sneak attack damage. Don't necessarily care about pure optimization but does this type of thing still work in Deadfire? Everywhere I see rogue builds, I just see dual wield sabres and stealth which I'm not opposed to stealth but I'd like to keep using 2H weapons and maybe add on something like Paladin or Barb or even Cipher to add some more utility/variance options. I know this probably sounds scatterbrained so TL;DR - is there a good 2H heavy armor Rogue multiclass build for Deadfire?
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