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Reddynamic

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  1. Hi, Think this attack needs to be re-looked at. there seems to be no wind up animation at all and the player takes dmg and poison from the attack. it feels like a unblockable attack thats well just kind of cheap...after watching some info about the new infected version I saw it also has the same attack... Id recommend either taking away the poison effect from that attack or adding a wind up...its too punishing for something you have no chance to respond to as is Thanks
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