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dalenotchip.moore

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About dalenotchip.moore

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  1. There are lots of items. Give us a recipe to make paint for our buildings. The building is a lot of fun in Grounded 1 and 2. But, from a distance, no matter how infrequent, they just blend together and looks pretty drab. We have berries, cookies, mud, etc to make colored paint. And you can make the painted model have brush stokes where you can still see some of the original item trough it. But what a joy it would be to be able to paint the floor blue. Or use a cookie to make our grass walls have a black coat of paint.
  2. Absolutely loving the game, great work. However, hear are a few things I'd love to see improved. 1. Garden - Let us harvest ALL garden items from the interaction menu. When we are forced to chop them and they land on the garden it can be very frustrating picking them up. The pointer is very small and any mis click brings up the garden menu. 2. Bleeps - Stop censoring words that are in the game. Obsidian chose to have a Spicy ingredient yet Spicy is to delicate for us to type. You have the character Max repeatably say Damn, but labeling a chest spicy is to much. 3. Mass Loot - some way to loot an area faster. Either hold the interact and then auto loot, loot everything as we move the curser, a separate auto loot. As it stands now, if there are a lot of tiny items (10 ropes for example) it can be difficult to get the pointer just right over and over. Having a togglable auto loot would also solve the Garden issues. 4. tuft - give a separate slot for the Dandelion Tuft from the trinkets. 5. Raids needs work - Either narrow the raid area centered around a workbench, or put markers above all raid bugs. If we build large sprawling bases (building is fun) it can get impossible to even find all the raiders. Also, if we successfully defend there needs to be some reward. (maybe the last bug drops a trophy or something some small but fun reward. 6. Blueprints and building. If we are close enough to place a blueprint we should be close enough to actually build the item. 7. A sign item that we can use to label and leave messages for our shared save co-players.
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