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jalong

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  1. If any Obsidian people monitor these tech issues, I've found I am not the only EyeFinity user having this problem. There's some frustrated EyeFinity users over at widescreengamingforum.com having the same "squished mouse" issue. Their conversation can be found at: http://www.widescreengamingforum.com/forum...=57&t=19392 . This issue has also been brought up previously on these forums at http://forums.sega.com/showthread.php?t=328675 . It would be nice to have the issue acknowledged, if not addressed. Regards
  2. I've managed to get EYEFINITY working well at 5760 x 1200, with one major problem. The mouse is squished like a sliver and it doesn't work with the menus or the character stats screen. Mouse movement works normal, buttons work normal, but once something like a tutorial screen pops up in the game, I can't select "OK" and there is no way to do it with the keyboard. It would be OK if all parts of the menus/character screens worked with the keyboard, but they don't. For example: 1. I can navigate through almost all of the options screen with the keyboard EXCEPT for the resolution buttons (eg << 1920 x 1200 >>). I can't access any of the buttons with the mouse at the bottom of the character screen (i.e., add point, remove point, accept). I also can't access them with the keyboard. Game and mouse work absolutely fine at 1920x1200. System = I7 930 @ 4.2 GHz ATI 5970 @ 900/1200 3 x 24" LCD screens etc. Thanks in advance for any assistance. EDIT: Added screenshots. 1.jpg = Normal 1920x1200. Mouse works fine, selects anything in the menu. 2.jpg = Eyefinity is visually excellent at 6004x1200. Mouse works fine for moving character, shooting etc. 3.jpg = I can click on the << to change resolutions, but button does not realize that my mouse is clicking! SQUISHED MOUSE is visible under the << 6004 x 1200 in the screenshot. 4.jpg = Once I hit a character screen in the game, there is no way to exit. Bottom buttons don't recognize mouse clicks. Can't reach buttons by keyboard. ESC doesn't work. I have to kill the game to get out.

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