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Maa-Jussi

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Posts posted by Maa-Jussi

  1. It's still your own character in the sense that you develop his skills and abilities, and choose what he says.

    ...but it's not a role playing game where you lead a certain role, it's a role playing game where you play a certain role. It's easier to get more attached to your character when the character is you.

     

    Well, it might be a good game anyway. I sure enjoyed playing games like Soldier of Fortune and Project IGI, eventhough I could not play as myself. To me it all comes down to whether or not I feel at home with the controls.

     

    :thumbsup: Jussi

  2. Interesting... so how many games can you actually play with that setup? Can't think of a lot, unless you just set it on easy and let it do its thing.

    Well original Dungeon Siege and most Command and Conquer games are really the only ones I've played that way...

     

    Everything else needs two hands most of the time. I can have a quick sip during straights when I play racing games (I use arrow keys for acceleration and steering, but use brakes with my left hand) and it's also possible in FSP games, which I play with mouse (free look enabled, button one attack, button two forward and wheel click open/use).

     

    I think I play games this way, because I am super right handed, my left hand is only good for simple tasks like having a drink or pressing the button for simple actions like jump, duck, brake and so on...

     

    :thumbsup: Jussi

  3. i am worried a bit about the differences between the way movement and combat is done on the consoles and how it's done on the PC.

     

    Diablo type games on the Pc use the mouse-for-everything method where u left click on the ground and do auto-moving and left click on enemies to attack them or auto-walk to them and attack. this method has a lot of disadvantaged compared to the way console games solve the movement issue since there is no mouse - u push the thumbstick in the direction u wanna go and the character walk there. a different button is meant for attacking.

     

    i truely hope the control scheme on the PC will not be a point-n-click method of diable but more of a WASD for movement, other keys to attack, block etc.

    though it seems like the mouse movement will not be used in this game since the players don't have any control over the camera.

    I'd have to disagree. Point and click works well, and is DS consistent. Using an FPS style control system would not be a good idea. Depending on the camera angles\how it (WASD style control) was implemented it might even be really old school - old school as in DOS generation side scrolling. Mouse precision's better. As for keys to block and attack, is this a console fighting game Street Fighter etc, or PC's DS?

    If the game does not have the same edge tracking camera and mouse controls as first DS, I ain't gonna buy it. I already wasted my money on one game with poor controls (Dragon Age Origins). I want to be able to play the game with just the mouse, so I can sit back have a beverage and relax while I'm playing.

     

    :thumbsup: Jussi

  4. No demo = no sale

     

    Dragon Age Origins was a huge disappointment to me. The only RPG I ever truly loved was the first Dungeon Siege and it's expansions. It was so easy to play with just the mouse. DAO did not have same sort edge tracking camera and the controls were awkward to me.

     

    Yes demo = possibility of a sale

     

    :thumbsup: Jussi

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