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AtreidesGh0la

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  1. I agree having ability upgrades to armor should be added. The abilities could tie in to the upgrade tier they become, like when you get the clover armor to tier 2 then it gets the wings added and a percent bonus to passive abilites. Or depending on if you choose sleek or bulky it will either get wings, have a different ability or have a bigger increase in passive abilites.
  2. Many people have been discussing the armor upgrades and some key points seem to be that they cost too much to upgrade and most early game armors will not be upgraded and used in the later game. I enjoy some of the early game armors and the perks could be viable so a suggestion I would like to make is possibly having armors have up to 6 levels of upgrades instead of 10. But while doing this is you have a tier 1 armor it would then be upgraded to a tier 2 armor and have to be leveled again. So yes it would take a lot to upgrade a lower tier armor but they are easier to get vs not having to level up a tier 3 armor as much but it was harder to make as well. And this leaves the possibility of then making that tier 3 armor tier 7000 or however many tiers are made to go. Then if you really like an armor set you can continue to make it viable if you wish to upgrade it.
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