First of all I know this is an early access and it's not finished. If you or the developers do not honor feedback even if they disagree, then they shouldn't have started an early access publically.
Maybe you haven't read my issues properly. You don't have to agree with them and that is totally fine. But for some of your answers it looks like you haven't read properly what I've writte. Maybe I haven't described it good enough because english is not my native language.
1. If you think traveling with a storage system by replacing it's position is the way to farm materials and bring it back to your base, then it's absolutely okay for me. But this is then broken by design. Because it's not even close to something that makes sense or is funny at all. It's just a workaround for not having a good solution.
2. This could be true. Maybe it is related to the milk molar which you would have already collected if you got that far in the game.
3. I'm not sure what your body does if have an injury. At least my body is able to regenerate over time. Maybe I'm a alien space cowboy in this regard.
4. Maybe they implement an option so people could easily switch that off.
6. I would agree that on a higher difficult this could be the case. But on the default ("average") difficult it should be a good expierence for everyone.
9. Maybe you read that again. It's about the item durability compared with the farm amount to keep them alive.
10. Maybe you're not able to take broken things in your hands but that is just a personal inability. They should simply stay in that slot until they get replaced and the functionality should be blocked.