I'm wondering if the various roasts and jerkys provided different amounts of hunger restoration or, in the case of the roasts, have different timers for how long before they spoil. If not then I don't see why anyone would do anything other than drop a stack of mushrooms by the baseball and just wait for the weevil hoard to show up. I got 18 raw weevil meat in about 5 minutes earlier today that I turned into jerky so I'm set for a while.
Glad to know that I'm not the only one that gets annoyed by the inventory shuffling from equipping and unequipping stuff via the hotbar. I try to keep all my tools in the top left, and my food, canteens, and smoothies in the bottom right but then they get all jumbled up. Inventory management is a little clunky right now. Not intolerable, but I do hope they streamline it a little.
I also love the idea of a craftable backpack upgrade. Maybe once more of the storyline is fleshed out they can tie unlocking the recipe to a quest or another BURGL chip. Something that you have to work for.