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LacieSmith

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  1. I know that you're not looking to create PoE 3, but please keep making CPRGs Pillars of Eternity 1/2 are probably my most favorite rpgs since DA:O. You guys have the potential to create another great game and be strong competitors to the upcoming BG3. I played both PoE2 and DoS2. I honestly believe the SOLE reason that game performed better is due to the marketing. The combat system in that game is very janky (I hate the magic armor/physical armor), boring itemization, short and boring story, and ONLY turn-based. PoE 2 improved on EVERYTHING that PoE 1 lacked. With that being said -- never do the pirate theme again. I'm sorry, your audience loves fantasy rpgs and one could argue that pirates are very niche. I think we want to be like Varian Wyrnn and not Jack Sparrow. The reason DA:O is one of my favorite games is the "conditions-based" gameplay. I know this is technically under the "RTWP" gameplay style, but I would consider otherwise. I literally create conditions so that my toons play themselves. I cannot find this in ANY other RPG and I LOVE that about this game. I play PoE2 over and over, waiting for your next game.

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