I think some minor changes can make a big impact on gameplay. 
 
		Breakdown options; like destroying grass blades for plant fiber
	
	
		Weeds - they grow like weeds so why am I running out of dandelions after making two small houses?
	
	
		Map markers symbols - replace some of the generic ones with clay, quartzite, acorn, etc. markers instead. 
	
	
		Be able to destroy webs to harvest webs
	
	
		Acorn shells are two few. After the latest update I only get 1 per acorn down from 2. I think 4 shells and 1 top per acorn would be a good balance.