This was indeed reported post release, and should already be resolved in patch 1.1. Let me know if it is still affecting your games!
Best,
-Caleb
Yeah, imagine someone googling this 2 years later, and found out it's still not fixed yet! Enemy ship just jumps like a bit farther away with magically full shield, and full hp crews in that 2 seconds they took to run away, while our ship is still damaged.
Retreating ships immediately attack again with full HP!
in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Posted
Yeah, imagine someone googling this 2 years later, and found out it's still not fixed yet! Enemy ship just jumps like a bit farther away with magically full shield, and full hp crews in that 2 seconds they took to run away, while our ship is still damaged.