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nerrd alerrt

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  1. Material/items in multiplayer need to be saved somehow. If you are host and a player gets disconnected, all of their items are gone. At the end of a session, its a pain to make sure they put everything in your chests so that progress does not get lost. There have been multiple times where a person I am playing gets booted (understandable because it is in preview), but all the stuff they had is gone. Progress flushed. We then spend a few more hours getting good armor crafted to go on the adventure we were planning on before the materials were lost. Can there be a lost and found? something of that sort?

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