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Cliandin

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Posts posted by Cliandin

  1. well Revan will be barely be mention anyways but if he is. Bioware/LA will go with canon. or make a lot of bull**** up to cover all of the base with contradiction within the game that is intention to confuse the players.

     

    Or they will barely mention Revan enough that the people who here about him but have never played the KOTOR games will go out, get KOTOR 1, say, "WOW!", get KOTOR 2, and then want a KOTOR 3. Lol. YEAH!

    LOL one can dream. Even in KoTOR2 Revan was barely mentioned, and it was done in a vague enough way that the player could chose what Revan was to the player. For people like me, who did not play KoTOR before playing KoTOR2 it was just enough background to put things together, which was the real pint. In TOR there will be no need of Revan, so why put "him" in and risk angering people. 300 years later few people will care about "him" except that "he" once beat the sith back into unknown space.

  2. They really should ****in do one right after KotOR2 like awesome babydol said. We know Revan & the Exile failed to stop the True Sith, we know they don't return from the unknown regions, but we still don't know what happened to them there, what they did and if they somehow crippled the True Sith or not.

     

    As much as I'm willing to wage Avellone intended the True Sith to be done and dusted in his planned KotOR3 plot, why would an alteration in the conclusion of his original plot idea prevent him from making an awesome story? I don't think it would. Other than that I say just let Obsidian make as many single player KotOR/Star Wars RPG games as they want and give them enough time to complete them, because I have faith whatever they do will be ****in great.

    IMO the problem with following Revan or the Exile is you then take an established character and allow for enough customization to make everyone happy and call lvl 1 equal to whatever lvl was the max for Revan and the exile, then you make them even more powerful then they were at the end on the other games as you play the new ones? What about LS/DS options...do you make them neutral all over again? Just how powerful can you make them? I don't think you could make them too weak, because that will just piss everyone off. And yes, I understand you make the enemy stronger too, but it could easily become ridiculous. As it is by the end of KoTOR2 ( dont recall 1) you are so powerful nothing hardly slows you down. Like I said, just my opinion but I don't see a good way to make that work. Also it adds the complexity of needing more background for those who have never played a KoTOR. Personally I played KoTOR2 before I played KoTOR1.

  3. the "cannon" ending that most people work off of is that revan was a lightside male. Obsidian decided that they wanted to let the player choose how revan grew in K1 (lightside/darkside and gender being the two biggest points). The sith holocron you found I believe only works when you have Revan DS male. Anyway, Bioware will probably have revan be revered because in pop culture he's got a following larger than any other Jedi or Sith from that time period.

    I assume you mean a DS male exile, but there are more options then that, because you can still has a DS male Exile and have Bastilla LS. But the fact comes down to is both Bioware and Obsidian left the characters completely open to what happens at the end. The only thing we know for sure is Revan left known space and did not return (we don't even know that much of the exile). IMO you will be disappointed if you expect Revan to be significant in the TOR lore.

    No, I'm saying that the sith holocron that Exile finds only works (I think, it's been a while) when Revan is selected as DS male. and besides revan would be easy to venerate. He's been on both sides of the tracks (a Jedi and a Sith) prior to Kotor 1 and he's also got body armor that makes him androgynous. So theoretically you could get a way without defining him. I however think they will define him at least a little so that they can get work out of him. He is after all their character so they can do what they want with him.

     

    It would be easy to mention what he did and venerate what he did to help the Republic, but of course we still don't know what he did AFTER that when he left. Some people might be angry about the great leader Revan leaving and not helping rebuild the Republic, especially when they don't know what he knows.

    I still think they will be incredibly vague if they mention Revan. Too many possibilities. Revan could have been male or female LS or DS, the savior of the republic or its crippler. How do you get into a character like that without bugging someone. it is much saver to just leave Revan alone or make Revan horribly vague (which will also offend people).

  4. Well, if people who play The Old Republic want their actions to have an effect on the world, they might as well not even buy it, considering we have star wars storyline thousands of years after the Events of TOR, that will almost certainly define what happened during that events. For one, we already know the Sith lose, badly, if the Jedi in the movies barely discover the presence of two of them in episode I.

    Yes, we know the sith lose, but they still have some 4500+ years to lose badly and be considered extinct by the time Episode I occurs.

    I don't think a K3 that ties up K1-K2 or a K3 that takes place awhile after TOR will make people angry, because they will only change events in TOR in relation to TOR's events. You can't ask SwTOR to have a thousand year long storyline, thatd be kind of dumb, considering you would die before you could play that long.

    This may be a first, but I completely agree with you on this point. I think players will just be happy to have a KoTOR3. And even if it were 1000 years later people would be happy because they could seriously tie in the aftermath of whatever Revan and the Exile did into the game, after all the events would have occured outside known space and just start being felt in known space a 1000 years later. I think it would be an easy story for most players to buy into.

  5. But the Exile's experiences had direct ties to Revan. K1 and K2 have related plotlines that lead up to one grand enemy and one grand climax, which we don't have yet.

    Which just proves my point that players would happily follow a new character, especially if they tie the games together in a similar manner. And if they are smart, which I bet they are, they will never tie off the storyline.

     

    It would be the exact opposite of smart to not tie of a storyline.

     

    IMO, they need to tie off K1-K2s, with a K3, then start an entirely new trilogy or something following some new characters in a different time setting... and these games can take place any time period they want them to take place in... Much like the original movies. They finished the plot of IV V and VI, and then came back 20 years later and started the trilogy that explained it all... it took 20 years, but they still did it.

    But there is really no reason to tie it off and kill the following. If they dont tie it off the following will continue. It is not that it is not smart. Might bother some people, but they will still follow it, always hoping to have an end. Really Star Wars is good at that. everything in star Wars eventually ties to Luke Skywalker and the original movie trilogy. Arguably even KoTOR does, in that the lore that surrounds KoTOR has developed from the books that spun off from the movies. Yes it is much more developed, but still there.

  6. the "cannon" ending that most people work off of is that revan was a lightside male. Obsidian decided that they wanted to let the player choose how revan grew in K1 (lightside/darkside and gender being the two biggest points). The sith holocron you found I believe only works when you have Revan DS male. Anyway, Bioware will probably have revan be revered because in pop culture he's got a following larger than any other Jedi or Sith from that time period.

    I assume you mean a DS male exile, but there are more options then that, because you can still has a DS male Exile and have Bastilla LS. But the fact comes down to is both Bioware and Obsidian left the characters completely open to what happens at the end. The only thing we know for sure is Revan left known space and did not return (we don't even know that much of the exile). IMO you will be disappointed if you expect Revan to be significant in the TOR lore.

  7. But the Exile's experiences had direct ties to Revan. K1 and K2 have related plotlines that lead up to one grand enemy and one grand climax, which we don't have yet.

    Which just proves my point that players would happily follow a new character, especially if they tie the games together in a similar manner. And if they are smart, which I bet they are, they will never tie off the storyline.

  8. Yes however I have some points to make:

     

    1. They say that TOR will have more content then all their games: IMO, this is a lame attempt at saying, "Eventually." If they follow MMO mechanics, and implement what an MMO HAS TO HAVE, then upon release of this game, they won't have more content then all their games, over the years though, of course, because they can add things over time.

    I seriously doubt that LA and Bioware are going to produce a game that falls dramatically short of promises. The MMO market is big, but they are picky, which is why so many MMOs fail. If you go out on a limb and say that the game will have all these things and then dont deliver people will not play it. It is better for them to play down, not play up how much and how big the game will be, I would think that games like Connan testify to this.
    2. Leveling from 70 to 80 taking 240 hours IMO is just stupid. It does not make me feel like I am achieving anything, it makes me feel like I'm grinding longer than other people. This just shows that most MMOs make it take a long long time to level up rather than be innovative and genius in thinking of other things to actually make the game fun. Its like they hang a piece of meat (level 80) in front of a hunger dog (level 70's). The hungry dog really wants that piece of meat, but he has to get to it, and in WoW's case, it takes a LONG TIME.
    Cin was saying that it took 240 hours to get from 0 to 70, that's one heck of a ride, From 70-80 is significantly shorter
    And my real point is for people who want to play a game that has some real play time single player games typically are lacking. Even super fast players in WoW will take 120+ hours to get to 70, and most people think getting to the top level less than 1/2 of what the game has to offer.
    3. Personally I think that a K3 would be possible before, during, or after TOR. It is very possible that hype for such a game as K3 could be MASSED like A LOT and interest a lot of people who have played the MMO, not to mention us here would buy it regardless of what it looked like.
    You'll see Kotor three after wargamers see Warcraft 4.

    I think you are much more likely to see another KoTOR game that is based on a different time frame. for instance, maybe 1500 years after KoTOR2 which will give freedom to do whatever they like and not interfere with TOR and it would still be the old republic so they could still call it KoTOR3. And you can complain all you want about the idea, but most KoTOR players would still buy and play it.

    And Warcraft 4 will never happen, but that discussion is for a different thread.

  9. Except that Bioware has stated that they want to make the game a sequel to the Kotor games (if only in spirit). My guess is that the Jedi will be venerate Revan and try to follow in his image, while the Sith will either be taught his actions in the unknown regions and thus hate him or they will venerate what he was before his "incident" with bastila.

    I total disagree. I bet they will avoid Revan like the plague. The best we get is a mere mention that Revan fell to the DS and was redeemed from it and killed Malak, but likely not even that. The reason for it is that KoTOR1 can end with Revan as LS or DS. and in KoTOR2 there is a part that tells you the Bastilla and Revan lead the Sith (holocrom in the old sith academy, normally is broken but not always). Therefore to put him in TOR assumes too much.

  10. True. However, just because Revan didn't come back having destroyed the Sith doesn't mean the Sith weren't beaten. In almost all Star Wars stories, the Sith make their appearance. Beating them simply makes them have to rebuild.

     

    Kreia said that the machines of Revan/Malak and the people you fight in KOTOR II aren't the Sith, and that it is a belief yes, but then she goes on to say that the Sith, the True Sith, are out there rebuilding their empire on the edge of known space.

    This seems to be the common thought. that the games have to go back to Revan or the Exile. I don't agree. If that had to happen then KoTOR2 would have followed Revan, but instead they created the Exile, and everyone is so attached to that creation. 95% of everyone would happily follow the exploits of "Jedi X" through the would of KoTOR3, and the other 5% would grumble about it and play it anyway. Then everyone would love this "Jedi X" that they created for KoTOR3 and say we had to go back to Revan, Exlie and Jedi X in KoTOR4.

     

    Personally I would like a game that followed Exar Kun, or a Jedi that battles him.

  11. Yeah. IMO, if I want a good story, I stick to single-player games. I play MMOs for gameplay (and sometimes story). The story I find in MMOs leaves me wanting much much more though. I usually consult wikis to find out what I want to know as far as MMOs.

    Yes, it is true the storyline in MMOs leave most people wanting, but the same can be said of many SPRPGs (anyone really happy with KoTOR2's ending?). Anyway, if Bioware is to be believed then TOR will contain the aspects that a SPRPG player wants from a MMORPG. They claim that TOR has more content then every game they have ever made put together. Also it will allow your story to truly unfold as you go with your choices actually meaning something, unlike in other MMOs. It will, in essence, make a complete SW adventure that will allow you to choose LS or DS and become whatever you want to be. If they pull this off then every player will be dramatically different, rather than the basic cookie cutter style characters you get from other MMOs.

     

    I love the SPRPGs and play the MMOs too. Now I play MMOs because the SPRPG get boring after you beat it a few times and with about 30-45 hours of play time to beat KoTOR2 compared to WoW (I dont know the time to get to 80, but 70 was generally considered 240 hours as fairly fast) does not allow very much play time. As pointed out MMOs make money through subscriptions, so there is a vested interest in making them as big as possible and continuing to expand them (thus WoW has BC and LK). SPRPG make money one time and there only needs be enough content to sell the game to someone (30+ hours).

     

    Now I agree there are different markets for SPRPG and MMOs, but they do seriously overlap. Personally I let me subscriptions expire on the MMOs when I get a new SPRPG, (no idea how average that is, but I bet a good percentage of player do the same, but even if it is 10% then for WoW that is 1.1 million subscriptions).

     

    Personally I think that if there was to be a KoTOR3 is would have to release before TOR or after TOR is all but dead. But, if TOR is as good as they hope I think WoW will be gone first and they are going on their 5th year with 11 million current subscribers, so don't hold your breath.

  12. Well true, but thats assuming Revan wants to be come the emperor of the Sith Empire. We don't know what he wants to do tbh.

    well if he wants to impact the Sith empire he either has to get some position of power within the empire that would rely upon him using the dark side, or he has to somehow forment a rebellion within the Empire but that would probably not come to a head within his lifetime.

     

    Why does he "have to?"

     

    He could do what you are saying, and infiltrate their ranks by falling to the Dark Side, or he could do something else. Impacting an empire from within is not the only option.

    if he is to have the impact that would cause the Sith to take an extra 300 years to attack the republic he'd have to either form an army of disgruntled slaves or become powerful enough that he has his own army to forment discontent. while the disgruntled slaves would probably allow him to remain Lightsided the Nobility line would probably end up with him stuck in a terrible spiral leading to his darkside tendancies coming back to haunt him.

     

    Hmm.... He doesn't have to lead a slave rebellion in order to impact the Sith empire... Refer to my earlier theory.... Nor does he have to willingly fall to the DS again and get in some position of power (because the Sith probably wouldn't just hand over a position of power to Revan because they probably wouldn't know him too well.)

    In general the way a sith organization works is that in order to move up in the ranks (at least at the rank where Revan would need to be to have a large enough impact) you kill the person above you. Generally wanton slaughter and the keeping of pleasure slaves is not conducive to rising in the sith ranks. Also I would expect a Lord to be able to sense the alignment of another Lord.

     

    Which is why he probably wouldn't want to fall to the DS again.

     

    Does it make sense? Revan leads against the Mandalorians, then turns and attacks the Republic... Then his mind is re-wired and he helps the Republic, even AFTER remembering who he was before this "Jedi re-wiring thing". If he fell to the DS purposely and attacked the Republic to save it, why doesn't the Canon Revan go DS and finish his onslaught of hte Republic? Something else must have been at work in my opinion.

     

    He must've realized he made an error somewhere along his judgment when he fell to the DS the first time. So I highly doubt that if he goes to fight the True Sith, he will fall to the Dark Side. This is because the aforementioned events. He fell to the Dark Side the first time, and ended up nearly destroying the Jedi and the Republic. He left decimation in his wake. He must have realized that one cannot simply fall to the Dark Side and then hope to do good, the Dark Side rules your destiny. Your lust and craving for power is all that matters.

    And yet without either support from another unknown kingdom, or the Republic, Revan wouldn't have the influence or power base necessary to do significant damage to a society designed around power and war. It'd be like taking a German General and plopping him down in Siberia during world war two and expecting him to have ANY effect on the Russian War Effort.

    Not sure any of this has to do with the MMO. Based on what Bioware's VP said this MMO is intended to have a time frame where the sith and jedi are constantly fighting. That means that you wont have Revan coming back having destroyed the Sith. Also, all this talk about the "True Sith" Kreia said the "true sith" was a believe not a people, and that is part of Obsidian's story line anyway and Bioware will ikely not use it. The new MMO is just going to be a game where you get to decide over time between LS and DS. And I agree that the reference to the MMO being KoTOR3-12 is a reference to how big the game content will be, since Bioware is saying there is more game content in TOR then all their other games put together.

  13. Heres the biggest thing, Bioware and LA probably wouldn't want another game being made thats got the same setting, characters, locations, and (maybe) rules system being put on the market as that could make subscriptions drop for a while as people stopped paying the monthly fee a single player version of the same game.

     

    what part of 300 years later makes the MMO "the same setting, characters, locations"? Also as evidenced by the many threads here the people that play MMOs are different from the people that play stand-alone games. I personally would play both.

     

    I have yet to see Biggs Darklighter mentioned in ANY material that is related to a Video game. As to the time frame see my previous paragraph.

     

    I said the books versus the movies. I never mentioned the video games in reference to Biggs.

     

    1. I am not sure if Bioware has released an MMO yet, but MMOs are entirely different than Single player games. You HAVE to release a polished single player game. YOU HAVE TO for it to be a success. MMOs though, there are going to be thousands logging into your servers, thousands visiting every area you have created, talking to every NPC, there are thousands and thousands of things that can go wrong before they are actually even found.

     

    2. Why is everyone assuming BioWare is the only company that can be put in charge of a possible K3 project? Let BioWare handle the MMO....

     

    3. Kreia didn't say you were the last of the jedi. She said the Sith believe you to be the last of the Jedi. Afterall, there are still Jedi out there... You meet them... Vrook, Kavar, Zez Kai-Ell... This is why the Sith hunt you so vigorously, they believe you to be the last Jedi and obstacle their complete and total domination.

     

    4. I agree with the World War points, however, we have no canon to say another galactic conflict (known to the republic) was started after KOTOR 2. 300 years is plenty enough time for things to get started again.

    To your point 2. I think everyone is hoping Obsidian will get KotOR3.

     

    To your point 3. Additionally after you visit the Jedi Enclave the 2nd time (once the three Jedi Masters are dead) if you ask Kreia if all the Jedi are dead she says she does not know but she doubts it.

     

    To your point 4. As the republic is concerned KotOR2 only involved one small battle that ended quickly at Telos (and of course the lose of Pragus). This would be similar to many of the post Return of the Jedi books that have small battles going on all the time. To have a KotOR3 you do not need to include the republic as a major side.

  14. I believe that one team (a team is the group within the company that makes the game) is always working on WoW's current release. Blizzard however usually has 2 teams on WoW, one on the Game to fix bugs and release Content (the Zul'Aman and Shattered Sun offensive patch for example) while another one works full time on the expansion.

    I don't pretend to assume to know how BioWare will handle staffing, but logical business practices would say to not overstaff for an expectation of a hit game, but to reel back other projects and use the staff you have in place. That is why I thought BioWare would not have the ability to spearhead KotOR3 for a few years.

    to blindly state that the storyline of K2 didn't have a significant impact on the Jedi, Sith, or Republic in any way is... blind. K2 completely wiped out every single Jedi and Sith in the known realms.

    I don't know what game you played, but in the version I played four Jedi and two Sith (three if you count Kreia) were killed. Not exactly significant. Also depending on how you play you can end up with four or more Jedi that don't die, plus yourself and the end of the game does not truly determine where the exile goes. In fact Kreia even say she had hoped you (the exile) would follow Revan's path.

    Doubtful, like I said in my previous paragraph Bioware wants the Jedi order to be a POWERFUL force to be reckoned with. Not numbering in the hundreds but numbering upwards of 5000. You can't train that many jedi in 40 years, it's practically impossible, and if you keep decimating the galaxy with wars and straining their recourses, the Republic would eventually be overthrown because they keep drawing recourses away from the planets and funneling them into rebuilding the constantly being destroyed navy.

    lets look at that idea. KotOR2 occurs about 5 years after KotOR. If a KotOR3 occurred 5 years after KotOR2 how much will that effect an MMO that occurs 290 years later. Do we really think it matters if rebuild starts 295 years or 290 years before the MMO? I see no reason a KotOR3 could not be built off the idea of something happening 5 years later. You can't tell me that all Sith and Jedi were destroyed anyway. Even Kreia says that when one Jedi or Sith is killed another rises to replace it.

    LA probably wouldn't introduce a Kotor3 until the MMO cash cow has died, been beaten, squeezed and milked inside out. If they Did introduce a K3 during the MMO or prior to the MMO they'd have to have the team working on K3 either work closely with or be a part of Biowares MMO team. Simply because everything in the game would have to easily dovetail with the MMO to prevent conflicts of what happened. If there was a conflict the MMO would ultimatly be seen as 'cannon' because it draws more money.

    From what I have seen of LA from both the movies and books conflicts are not really that much of a concern. Yes they don't want major problems, but many books were written prior to the re-release of A New Hope that talked about Biggs and how he died and LA changed that. Also, as others have noted in these forums, characters designs changed from book to book (even Luke Skywalker). And again I would say you can avoid that conflict by placing KotOR3 near the same time as KotOR2.

  15. Could somebody explain the stuff they're posting because I have no idea what most of it is. What I probably dslike the most is anything after the 6th movie because the Sith were supposed to be detroyed based off the prophecy so it just ruins everything.

    I am not sure that it could really be summarised in a way that would make sense :)

     

    The EU is the "Expanded Universe" of Star Wars, which means all the stuff that you can find in novels, books and comics. Some of the publications are good, some are bad. What is being discussed is the ideas and storylines introduced which were not part of the movies.

     

    The prophecy was that Vader would bring "balance" to the force. Balance does not mean completely destroyed. It would mean the Jedi and Sith, or more accurately to the movies, the light and dark sides should be equal to each other (forever locked in battle with the light trying to "maintain the balance", really meaning maintain the control, and the the dark trying to take control) anytime one is greater than the other it is out of balance.

     

    Also, My vote is the suncrusher. I hate the suncrusher.

  16. Guess I will throw in my 2 cents.

     

    First, I remember when WoW was being developed and I remember everyone I knew hated the idea. Yet it is a wildly popular game (and extremely profitable). I assure you if there were postings about WoW during development the attitude would have been similar.

     

    Second, there is to be 350 years between KotOR2 and this MMO. That allows for plenty of time (some 10+ generations) for anything to happen between KotOR2 and the MMO.

     

    Third, I have played WoW and KotOR and KotOR2. It is really unlikely the main target audience for the MMO are fans of KotOR and KotOR2; if they are the main audience the game will fail. KotOR and KotOR2 are so far from real time play of MMOs most hard-core KotOR and KotOR2 fans will be lost in the difference.

     

    Fourth, I would rather BioWare have the MMO, because it will leave Obsidian with the KotOR3 project, and honestly Obsidian did a much better job. I bought KotOR because I thought KotOR2 was so good, and was disappointed; even now I think the interface and variations KotOR2 has is great 3 years after I bought the game.

     

    Ok, now everyone can disagree with me, but I think the MMO will likely be great. Yes, from what I have seen on the site its graphics look goofy and that may kill the game before it starts, but I will likely buy it and try it out anyway. But, I am still going to hold my breath for a KotOR3 from Obsidian (just hope they take a bit more time with the final parts of the plot this time around).

    K3 won't be developed at least not until the MMO is completly played out. And heres why

     

    Yes the TOR will be taking place 300 years after the Kotor games, but on a galactic scale 300 years is probably just enough time to rebuild after 2 devestating wars in which the Jedi Order was wiped out, the jedi repository of knowledge was wiped out when a dark jedi detonated a cluster of stars near by. Mandalorian and Sith forces attacked corescant, an entire species was wiped off the face of Yavin four. Now the Jedi Order in particular is the problem because 10 generations is enough that you could have a population that is capable of contributing in a sizable way in a war effort, before that? not so much. Add to that the fact that games practically HAVE to have a conflict that is on the galactic scale or has galactic implications, and you get a republic that couldn't hold off a swarm of mosquitos much less an army of Sith. those 10 generations practically have to be used to return the galaxy to "normalcy" otherwise you're forcing the Sith to either be over powered when invading and are stopped only by a deus ex machina that has to have a "only works once" tag attached to it, otherwise you couldn't set up for the conflict in the MMO.

     

    Point Taken. However; my point that Bioware would be busy with the MMO is that MMOs take constant updating, and will require a large staff to get started and if it is popular, which it likely will be (cause really every fan of MMOs that is a Star Wars fan has been dying a decent Star Wars MMO), will require a large staff devoted to support and upgrade the game. WoW releases updates every few days to every few weeks. I can only imagine how many support issues they deal with daily.

     

    Also, as I believe you posted before (could have been someone else) the exile will not likely play a part in the new game or even have an impact that is felt in it. If anything somewhere along the line if you dig long enough they may make mention of an "exile" but not likely. It seems most people would agree that KotOR2 was better with a better storyline than the original (up till they got too rushed). While KotOR2 was a "save the galaxy" type of game it did not impact the Sith, Jedi, or Republic in a detrimental way. It would be easy enough to create a few Sith Lords venturing out that require a Jedi to destroy. This Jedi could easily be form the newly established Jedi Academy. It would be easy for them to set it 10 years past KotOR2 and say the Jedi and Republic are rebuilding, but a "new threat" looms in the distance that must be defeated to protect the republic. Yes, I know we get to be evil if we like, but the story is still directed to protect the republic.

     

    After all, lets be real here. This is the Star Wars Galaxy and in the Star Wars Galaxy Luke Skywalker, a half-trained Jedi, creates an academy and rebuilds the Jedi in 1-2 generations, and that after all other Jedi are dead and no one knows they can use the force so he has to find them too. Heck, they already have an academy built and ready to go on Telos. That means they could rebuild and almost destroy the Galaxy 5 or 6 more times before the MMO.

     

    Never the less, LA is unlikely to allow production on KotOR3 before the MMO releases, and even then it will be sometime down the line from there (guessing a couple years) before they would allow it. But it would be a smart way for LA to introduce us KotOR Fans to the new animation and give us a taste of new classes they might release.

  17. Guess I will throw in my 2 cents.

     

    First, I remember when WoW was being developed and I remember everyone I knew hated the idea. Yet it is a wildly popular game (and extremely profitable). I assure you if there were postings about WoW during development the attitude would have been similar.

     

    Second, there is to be 350 years between KotOR2 and this MMO. That allows for plenty of time (some 10+ generations) for anything to happen between KotOR2 and the MMO.

     

    Third, I have played WoW and KotOR and KotOR2. It is really unlikely the main target audience for the MMO are fans of KotOR and KotOR2; if they are the main audience the game will fail. KotOR and KotOR2 are so far from real time play of MMOs most hard-core KotOR and KotOR2 fans will be lost in the difference.

     

    Fourth, I would rather BioWare have the MMO, because it will leave Obsidian with the KotOR3 project, and honestly Obsidian did a much better job. I bought KotOR because I thought KotOR2 was so good, and was disappointed; even now I think the interface and variations KotOR2 has is great 3 years after I bought the game.

     

    Ok, now everyone can disagree with me, but I think the MMO will likely be great. Yes, from what I have seen on the site its graphics look goofy and that may kill the game before it starts, but I will likely buy it and try it out anyway. But, I am still going to hold my breath for a KotOR3 from Obsidian (just hope they take a bit more time with the final parts of the plot this time around).

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