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asyranok

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About asyranok

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  1. I had crashes on average every 15 minutes with an RTX 2080 ti, Ryzen 3900x. I UNDERCLOCKED my gfx card (1750 mhz base) by 100 mhz. I went from crashing every 15 minutes to not once crashing again (5 days straight with no crashes).
  2. Thanks. I was able to temporarily, completely fix this by UNDERCLOCKING my gfx card. (GTX 2080 ti). Went 100mhz under the ~1750 mhz base clock. Two days now without a single crash.
  3. So far, I am really enjoying the game, save for the extreme instability. In fact, I've never played a game this unstable. I've also never played a game 1/5th this unstable and not immediately gotten a refund if I could, or just stopped playing it. I have updated drivers for my RTX 2080 ti. The newest driver explicitly mentions Outer Worlds. Despite that, this game hard crashes constantly. On average, ever 15-25 minutes guaranteed. These are very hard crashes most of the time; directly to desktop with no warning, and no errors posted. I've only had two crashes where the game simply freezed. I have modified the settings ad nauseum to improve stability. I saw online that capping at 60 frames helps, for one (it didn't for me). I have gone from ultra settings down to high, and not seen a difference in stability. I am just about at a point where it crashes often enough to make it not fun to keep going. I kinda am about to stop playing and wait for updates from Outer Worlds and/or Nvidia that make it more playable. Is Obsidian working on this? The game does not strike me as the type of game that would do the things that make it so unstable. Mind you, I am a programmer, and spent 4 years as a video game programmer (all in Unity). The things that most often cause crashes are memory leaks (poor programming), or extremely high fidelity games that are trying to do too much (not this type of game). Any and all suggests for what I can too on my end are appreciated. I have the previously-mentioned RTX 2080 ti, a Ryzen 3900x, Gigabyte Auros Master x570, and 16 GB Patriot Viper 4400mhz memory, if any of that matters.
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