There is some great advise in this but there is still a lot of uncertainty as well on this whole process. I've finally got it to work and I've a much better understanding on the whole process so hopefully this post will clear it up for those wanting to try it and help clear up if you are going to be able to get it to work for you, as some folk its just not gonna work since you can't qualify an argument.
First up, there are 3 arguments, each argument needs two 'won' point to qualify for a win of that argument. Those arguments are:
1. (conversation option 2) - Perhaps Abydon was meant to forget his past. Some knowledge is too dangerous for this world.
2. (conversation option 3) - You speak as if history were a guide. Yet it doesn't always provide a good example.
3. (conversation option 4) - Memory remains a burden, even when the events and people it recalls are long gone. It's pain with no purpose.
Okay so you can see at least one arguments of the 3 you can win, next is to edit the xml file as described by Skywayz above:
Open folders: Pillars of Eternity\PillarsOfEternity_data\data\conversations\px2_04_eyeless_stronghold
Edit xml file: px2_04_cv_abydon_finale.conversation
Do a find (Ctrl+F) and look for the line: <string>n_abydon_arguments_won</string>
The next line immediately under that should read: <string>EqualTo</string>
The next line immediately under that should read: <string>3</string>
If it doesn't you are on the wrong line instance of '<string>n_abydon_arguments_won</string>' ...do a find next and keep looking. Once you've found the right one update the values from 3 to 1, save and exit.
Okay so here is the rub the string value 3, correspondent to the 3 arguments. Changing the values from 3 to 1 means instead of the requirement being win the 3 arguments you now only have to win one to get the 'Best' option.
The only caveat being you still have to win 2 points in one of those arguments. Hence the checking first above.
Here is screenshots showing it working, notice in the last screenshot i still have argument (2,3) presented but i have the win option(5) available to me now after wining conversation argument(4).
[Quick Tutorial] How to change the WM2 Ending!
in Pillars of Eternity: Modding (Spoiler Warning!)
Posted
It works, did just as you said, thank you
Using Steam version, the current date is July 27 2019. I started Steam in offline mode, just to make sure it doesn't mess the file i edited