What about making blood sacrifice grant brilliant for a duration proportional to the damage taken?
Multiple tiers with different mechanics could also work. (probably easier to implement with modding) PL0: current blood sacrifice PL4: brilliant blood sacrifice PL8: free spells when near death
Alternatively current blood sacrifice split into 3 tiers (not sure if possible with current modding tools) PL0: small hp loss for random spell 1-3 PL4: moderate hp loss for random spell 4-6 PL7: large hp loss for random spell 7-9
Need some help about Blood Mage ability modding
in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
Posted
What about making blood sacrifice grant brilliant for a duration proportional to the damage taken?
Multiple tiers with different mechanics could also work. (probably easier to implement with modding)
PL0: current blood sacrifice
PL4: brilliant blood sacrifice
PL8: free spells when near death
Alternatively current blood sacrifice split into 3 tiers (not sure if possible with current modding tools)
PL0: small hp loss for random spell 1-3
PL4: moderate hp loss for random spell 4-6
PL7: large hp loss for random spell 7-9