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phyisis

Initiates
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  1. What about making blood sacrifice grant brilliant for a duration proportional to the damage taken?
     

    Multiple tiers with different mechanics could also work. (probably easier to implement with modding)
    PL0: current blood sacrifice
    PL4: brilliant blood sacrifice
    PL8: free spells when near death

    Alternatively current blood sacrifice split into 3 tiers (not sure if possible with current modding tools)
    PL0: small hp loss for random spell 1-3
    PL4: moderate hp loss for random spell 4-6
    PL7: large hp loss for random spell 7-9

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