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AngusA

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  1. The rules we're using for the game promote promote the use of talking and thinking your way out of situations. Combat is very much a last resort (as you pointed out - in the series the Doctor rarely actually engages in a physical confrontation) and can be very deadly. I'm sure Dave Chapman (the Line Developer for the Who RPG) will be posting more about various features on his Designer Blog (http://heartofthetardis.blogspot.com/) over the coming months and we'll also be extensively playtesting it with various groups around the world in the coming months. Best wishes, Angus Abranson Cubicle 7 Ent. London, UK
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