I'm sure you have heard of the legend of the frog and the scorpion? Sometimes a company (or a person, or a scorpion) does things just because its what they do. Even if it is against their interests, it's just their nature.
Assuming that EA is el Evil Empire, to get to that point, they have to be a rational actor. Afterall, irrationally going from one blunder to the next does not make a company worth multi-billions of dollars. They may not necessarily be interested in the art of video games, but they are interested in the $$ aspects of it.
A scorpion -and correct me if I'm wrong- does not have the cognitive facilities to be interested in long-term survivability. They will not sacrifice something in the short term that will bear much fruit in the long term. They are only rational in the point that it cares for its own short term survival no matter the consequences.
With Biodemic, they have two studios that are both critical and financial darlings. To EA, I'd imagine they'd see that as a commodity to value, rather than discard. The best thing for EA to do is for them to allow Bio and Pandemic do whatever the hell they have been doing and keep it up with as few memos as possible. From what I understand, that is John R.'s plan when EA bought them out.
...how long that lasts...well I suppose it depends on how long Bio keeps getting good reviews and millions in sales.
As far as rationality goes, there are sound financial reasons not to care as much as BioWare does about how good your games are. Of course, when all other things are equal, a game that gets great reviews is better than a game that gets mediocre reviews. But all other things are never equal.
Better games take time and often face delays so that everything can be just right. And often, they take a lot of risk. And sometimes, an excellent, critically-acclaimed game might not be created or targeted to the largest market. None of these things will be attractive to EA.
EA makes money in a different way than BioWare does. BioWare has built a solid reputation, and people feel confident that they can buy BioWare games without needing to read reviews because they know BioWare cares about quality above all else. BioWare makes good money in the long term because its games are often classics that people come back and play years after release, regardless of whether the title was a blockbuster at release.
EA, on the other hand, makes investments. It buys out smaller corporations, and it is very good at making sure it makes its money back sooner rather than later. EA makes money by increasing its market share. If EA just barely breaks even on the BioWare purchase and then shuts BioWare down, it's a success for EA because it removes a competitor from the video game market in general, gets EA a foothold in the RPG market, and overall gives EA greater market share and therefore more money. It can spend tons of money on exclusivity rights with the NFL because EA has tons of capital and it's essentially just outright purchasing market share.
EA's focus will be on making a return on its investment in BioWare, not on making sure that the quality of BioWare's games doesn't change. If the two goals coincide, then fine. But if EA decides BioWare needs to take fewer risks, appeal to a wider market, and release games more quickly in order to make more money, that's what's going to happen. Rest assured, EA only cares about BioWare's reputation to the extent that it is profitable.
EA expects to break even on $860 million by 2009. It expects BioWare to release ten games by 2011--so in three or four years. I'm not sure if this includes Mass Effect. By comparison, Mass Effect is BioWare's first game since Jade Empire in 2005.
The Origin buyout is an example of a situation that was highly profitable for EA but was not so great for Origin, a studio which at the time had a similarly solid reputation. It presumably would have been better for EA had Origin survived and continued to make blockbusters, but the bottom line was that EA had no real interest in letting Origin do things the way they did them before the acquisition. EA simply has different interests than a dedicated developer. A summary of the Origin story: http://www.escapistmagazine.com/articles/v...quest-of-Origin