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Grim83

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  1. Yeah, I would expect quick hotfix for such major issue. Quite disappointing..
  2. Same as you guys.. guardian is invisible and I cant fight him.. What an embarrasment. Whole game was pretty buggy actually. I didnt expect this. Shame on you devs.
  3. I must say this game is pretty bugged for me, since the very beginning, so far it is quite disappointing experience. I never had such problems with the first game.. It started right after the very start of the game, when I had to get my crew together after crashing the ship. First major bug was when I was not able to proceed to Irina (if I remember the name correctly) after climbing the Defiant wreck. When I climbed it, there was still fog of war on the deck and I was not able to click anywhere.. I had to reload a save and then fog of war disappeared and I was able to get to Irena and talk to her. Then, in the very first town, I had the problem (and still having) with being unable to loot some chests/boxes/etc , as I already described. (btw I have a vide now, if you want it, Schin, along with a save) Then, in Deadlight fort, I had another gamebraking bug. I rang the bell to lure the boss out into the open, cutscene started, then I talked to him, etc. Then I decided to load a save which was before talking to him, so I can kill all other pirates in the fort and get their loot (because they were friendly after talking to the boss). I did that, and returned to the bell. However, now, after ringing the bell, nothing was happening. No cutscene of ship sailing away and boss coming out.. When I checked the secred dock, the ship wasnt even there! So the game somehow remembered that I already spoke to the boss and ship sailed away, despite loading a save right before talking to him. Another strange bug was that one group of pirates suddenly disappared , after loading a save. When I reloaded the save again, the group was suddenly there again.. (Ungwith group, to be precise). So, it seems there is a lot of bad things going on when you frequently use save/load, at least for me. All this in first few hours of playing the game. What a disappointment.. It feels to me like my whole game is broken for me for some reason. Maybe it would be safer to start a new game from the beginning. But loosing 5 hours of my time because of bugs really sucks. Then again, I never had such strange save/load issues in any other game, and I played hundreds of them. And it seems really weird that this would be happening only to me.
  4. Thanks for replies guys. I have used steam function "verify integrity of game files" and now I am at least able to grab items individually, as Teahl says. "Take all" still doesnt work, but thats not a big deal I guess. But it must be a bug anyway. Seems to be connected only to chests/boxes which are locked and near NPCs though. Other chests/boxes (in dungeons with enemies, for example) work fine. This never happened to me in my 65 hours of playtime in Pillars of Eternity I. Still interested in a save, SChin?
  5. Hello, I have just encountered very strange issue in the game. Either I am completly stupid and I am missing something, or its a bug in the game. Thing is, that I am not able to loot from chests in the very first town, and even from some of the boxes in the area. Specificaly, I am not able to loot he chest which is on the second floor of Krakens Inn, near the trader with bombs. I have unlocked the chest with mechanic skill, but when I open the chest, and click on the items to take them (or take all function), I can hear the sound indicating things move to my invetory, but nothing happens.. Those things in the chest just stay there.. I have tried reloading a save and even restarting the game, but nothing helps.. I have also tried looting from stealh, or without stealth. Also, I am not able to loot chests near market (in the first town), containing Swordsmans bracers.. Anyone encountered such issue? It just seems to me like a bug and not a feature.. Or rather, why would I be prevented from looting certain chests?

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