Hey everyone. I'm currently after some input/advice regarding how to build my character to reflect how I want to play; it's been quite some time since I played the original KotOR and I'm pretty rusty on the details of the stats/mechanics.
Overall, what I'm looking for is a LS character that is a bit more focused on efficiency, defense/avoidance and force power buffs rather than pure offensive power. I plan on going the Dueling route for the DEF bonus, but beyond that I'm a little unsure how to set up his class/stats to meet this end.
I'm thinking a stat layout like this:
STR: 13
DEX: 16
CON: 14
INT: 10
WIS: 13
CHA: 10
The idea being I could bump STR/WIS to 14 base with my first two points, then work DEX (or CON) with the rest.
One thing I'm unsure about is the initial class selection - I've never played KotOR II, so I'm not real clear on how these classes advance into the "Prestige" classes and what implications they have. The Guardian seems like he is more suited for melee, but I'm not sure if it's more geared towards offense/damage or if that will also be the best route to fortify my character's defense. Also, how much of an impact will WIS/CHA have on the "buff" type force powers? Also, is improving WIS for the increased saves worthwhile, or is it mostly just for accumulating more FPs?
I don't really plan on using offensive powers much - I'll probably take the droid damage/disabling powers as well as the "Force Push" line, but I don't plan on really using any offensive DS powers at all. I'll mostly be using melee, just geared towards being incredibly difficult to harm instead of destroying everything in a couple rounds.
I'd really appreciate any advice on the topic; in the first game I had a lot of trouble getting my character right and restarted far too many times for my liking. Thanks in advance!