I know I have an integrated graphics card, and it's not entirely shocking to see KOTOR II not working on it.
What I am experiencing is apparently quite common; though, my search for a possible solution has been in vain.
From what I see, it seems that KOTOR II has the same engine (Odyssey) as KOTOR I, thus I suspect that there is a solution that will get my KOTOR II working on my integrated graphics card, since I was able to play KOTOR I perfectly fine after updating drivers.
Things I have tried:
1) Updated video drivers. (Which was how I got my KOTOR I working)
2) Reboot and terminate any unnecessary programs before running KOTOR II (yielding more CPU and RAM available for my integrated graphics to steal resources from)
3) Adding "Disable Vertex Buffer Objects=1" under [Graphics Option] in swkotor2.ini
4) Use 3D-Analyze to launch the game, which all the Hardware Limits emulated (esp. hardware T&L).
Although Intel 945GM lacks hardware T&L, having a duo core 1.66ghz, and about 1.6GB of free RAM available for KOTOR II to run, I think it should be adequate. If there is anything else I can try to make KOTOR II run, please let me know. Any help is appreciated, thanks.
Here is my DxDiag:
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System Information
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Time of this report: 6/1/2007, 13:25:11
Machine name: HOTCOFFEE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: MM061
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A14
Processor: Genuine Intel® CPU T2300 @ 1.66GHz (2 CPUs)
Memory: 1014MB RAM
Page File: 365MB used, 2074MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
--------------------
DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: Mobile Intel® 945GM Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel® GMA 950
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_27A2&SUBSYS_01BD1028&REV_03
Display Memory: 224.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: igxprd32.dll
Driver Version: 6.14.0010.4814 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/30/2007 21:33:56, 57344 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: igxpmp32.sys
Mini VDD Date: 3/30/2007 21:34:14, 5704672 bytes
Device Identifier: {D7B78E66-64E2-11CF-5661-B721A2C2CB35}
Vendor ID: 0x8086
Device ID: 0x27A2
SubSys ID: 0x01BD1028
Revision ID: 0x0003
Revision ID: 0x0003
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.