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root

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  1. Thanks for the pointers, I'll check them out
  2. ...how do you get published? Obvious answer - approach publishers. We all know, however, it's not that easy. Let me expand a bit and hopefully, somebody can give me a pointer. I, with a small dedicated team, have been working on a CRPG in the vein of Fallout (in style, not setting) for several years now. Never really gave much consideration as to what to do with it when it was ready. We started with the opinion of "when it's done, get in touch with BIS". Then they went bust, and we changed to "get in touch with Troika", then they went bust and we changed to "get in touch with anyone who had anything to do with Fallout" and that leaves Obsidian and Bioware who both say "go away" before you even contact them. Who does that leave then? Bethesda? Lets see what they do with F3 first... Nobody else really makes CRPGs anymore, and there's something in the description "Top down isometric, 2D, turn based role playing game" that turns publishers off before you even get to showing off a demo. Can anybody offer a suggestion as to who to approach or in general, what to do now? We're still a few months from completion and a few more months of bug testing before we're ready to go, but there's a fully featured playable demo to pass around to potential publishers. Don't really have the budget to do the publishing and manufacturing ourselves (unless it was offered with a crude CC payment and download method), already tried most of the big boys. Any possible suggestions to help a developer in need?
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