Hi folks,
I have already completed the game once, but since we are getting new content, I would like to give it another go, and try something different than last time I played. I used to play a Battlemage that was a tank, so I would prefer something different. I was fairly kind, a bit of a trickster, and I ended up supporting the Vailians as I was Vailian myself. My party had Pallegina and Takehu as my biggest supporters, but I was struggling with Aloth.
So, I have come up with three ideas that I think might appeal to me, but which one would you say fit the story the best, and will the builds even work in the game, or will they be too weak to play? I am interested in:
Good attributes and skills to focus on
Viability of the concept RP wise and story wise
Viability of the character build in battles
Priest of Berath
Reason to play: I saw many hidden interactions from being a Priest to Berath, and for obvious reasons, it would be interesting to play a character devoted to one of the major deities of the story.
Stat focus: She focuses on Perception, Intellect and Perception
Personality: Lawful Neutral, no-nonsense, judgemental, traditionalist
Combat role: Focus on buffs and debuffs
Biggest concern: How do you play a priest that is not supposed to be a healer archetype? Melee seems weak with them?
Wildrhymer (Ranger+Chanter)
Reason to play: To try something completely new, I thought this mix sounded interesting. The idea is to keep to the back, and summon impressive beasts to fight for me. The character is focused around being bold, practical and imposing, a sort of summoning viking beast fanatic.
Stat focus: He focuses on Intellect, Perception and Dexterity
Personality: Vicious, bold, strong, practical
Combat role: Ranged damage dealer and summoner
Biggest concern: I always worry that these type of characters falls quickly in combat. I also worry about placement of summoned creatures - will it be too difficult to manage with track issues and so forth?
Inquisitor (Paladin+Cipher)
Reason to play: This is a Bleak Walker build, focused entirely on high damage output. He is a cruel and tyrant kind of character, somewhat of a dark knight type, and almost completely opposite of what I tried last time.
Stat focus: Dexterity, Perception, Intellect and Might are fairly high
Personality: Merciless, mercenary, interested in obscurities
Combat role: Melee damage dealer, debuffer
Biggest concern: It's difficult to distribute the attributes, since it seems like he needs everything. What would you focus on?
I hope you guys can help
Thanks!