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vml

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About vml

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  1. Is there any plan to redesign the "check marks" that track which quests are open/locked/completed? I did all quests on all difficulties with one party. I've now made a new party. I can't tell which heroic/legendary quests were completed by the new party. It shows all check marks for the old party. I'm still locked from legendary until I complete heroic. So, the game is correctly tracking this data. It just doesn't represent it at all in the completion grid. I can deduce if heroic was completed by trying to set it to hard and finding that mode locked. But once I do heroic, there's no way to tell which legendary ones I've finished with this party. Its fine if I play every day and remember... but if I have to take a week or two off... I don't know where I left off.
  2. Augury worked fine. So, I assume it is a problem in the location selection part of the process. Reading your answer and rereading my complaint, I thought of something... if a restart fixed my faulty healing spells... I wondered if it would fix a faulty henchman? So, I played again and upon encountering the blue dragon, I exited the app after every damage check. I even went all out and rebooted after the last damage check. Restarted the app.... and YES! I went into combat, instead of having the dragon just shuffle back into the deck. I'm assuming I can do the same with the Kobold Heretic. I have no idea why I'm having these issues, given that no one else is reporting them.
  3. The spell "Scrying" is glitched exactly the way "Revelation Quill" is. I have to exit the program and then cancel the spell in order to keep playing.
  4. Hi. I have the steam version on PC. I'm encountering a shocking amount of game play bugs. The final scenario of Rise of the Runelords. On legendary difficulty, the Blue Dragon henchman is unkillable. It does 2-5 damage to all characters, as expected... then I get a green "proceed" arrow instead of a combat display. I click proceed... and it just shuffles back into the deck! I tried 4 times, attacking with different characters, happens every time. But ONLY ON LEGENDARY. If I play on the other 2 difficulties, there's no problem. The same happens with the Kobold Heretic villain in the Valaros campaign. Undefeatable... but ONLY ON LEGENDARY MODE. So, I can't complete any campaign. Sometimes my heal spells/items/allies just stop healing. I discard/bury the card. It gives me a die to roll, and after rolling it... ZERO healing! This will happen with ALL healing items/spells/allies, until I exit the app and restart. Then all items/spells/allies heal like normal until the next time the bug hits. The loot "revelation quill" locks the game most times that I use it anymore. It asks me to pick a location, I pick it, it zooms me to that location... and just sits there. Nothing is clickable except the location deck. I click it and the back of the card magnifies. That's it. I must exit the app and restart in order to get a red "undo" button which is the only way I can proceed. AGAIN, I'm noticing this only since I've been doing legendary runs. This card worked a few days ago. Invincible Breastplate: It it a typo or a bug? It says I can discard it to reduce all damage to 0 (I'm proficient). Indeed, the only buttons that appear are "recharge" and "discard"... yet, if I discard, it only reduces damage by 1... just like every card in the game. There's a LOT more bugs but all of these happened earlier today, so they're fresh in my mind now.
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