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DanMycroft

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  1. This adventure is -very- weird, probably due to some poor transposition of the tabletop rules into the medium. The closest I've ever come to winning was a 12 out of 24 saved, ended with an empty blessing deck. This is supposed to be a win, but it didn't work -and after countless games I've come to the conclusion that HCtF is not only completely luck based, but the winning conditions are simply wrongly written or implemented. *Keep in mind that the following measurements are made with a 6-characters party* >As written, you are supposed to be able to win even with a tie. Confirmed not to work (at least for me), with an ally count of 12 saved out of 24 -but this could be due to an interesting bug with the ending condition. >As written, the adventure ends when (I quote) "there are no cards in the blessing deck, or all location decks are empty". I'm almost sure that the empty blessing deck condition is not checked at all or somehow bugged; that would not only explain my experience, but also the weird "victory" screen one gets after forfeiting. If this is true, then is there a way to win this adventure? Has anyone progressed beyond HCtF at all?

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