The development of a game is one job, and I am pretty sure it is done with a high level of seriousness. But comu
munication is another job. And it is a disaster. Silence, vague announcements and multiple postponements do not sound professional. It does not create excitement but frustration. And here lies the problem. People waiting for this game are fans. And fans like news. They like being talked about the product they are waiting for. They dislike being ignored or left in ignorance. This is it: however good the dev job is done, if no one tells the fan how good it is, it is just like there is no progress towards an identified end i.e.a release date. This is just like a love affair. First you cannot wait for your first date. Then you discover it is postponed. You show patience and wait for another date. Then you get bored and... decide yourself there is no point to wait for such an uncourteous partner. And one day you even wonder why you waited so much for this date... Ofc, as it is only a game, you can still change your mind and give it a try the day it is released. Or not...