Jump to content

scramsby

Initiates
  • Posts

    3
  • Joined

  • Last visited

Reputation

1 Neutral

About scramsby

  • Rank
    (0) Nub
    (0) Nub

Profile Information

  • Xbox Gamertag
    xFurinx
  • Steam
    sramsby
  1. Description: When you switch out of the game while the map is up and then switch back the game the map becomes transparent. Steps to Reproduce the Issue: 1. Run Pillars with the game set to go full-screen. 2. Bring up map of the current area. 3. Alt-tab to switch out of game. 4. Switch back to game. Result: Map is transparent and you can see the normal view through it. Only the frame of the map is visible. Files: See here for game log, dxdiag.exe output, and screen shot of issue: http://1drv.ms/1PvPiLS
  2. Description: If you issue a knockdown from a fighter to an enemy immediately after combat starts when you have a modal combat stance activated, the character will get stuck and not move. Steps to Reproduce the Issue: 1. Give Eder the "Guardian Stance" modal talent. 2. Activate "Guardian Stance". 3. Configure game to auto-pause when combat starts. 4. Change Eder AI options to Aggressive/Aggressive. 5. Enter combat. 6. When game auto-pauses at start of combat, tell Eder to do a Knockdown on an enemy. Result: Eder stays exactly where he is with the Knockdown icon over his head. He will remain like that, doing nothing, for the entirety of the battle unless you order him to do something else (like attack). The "Guardian Stance" ability will never flash with its start of combat activation animation. Even if the original enemy that was targeted is killed, he will remain there with the icon above his head until you either tell him to do something else or the combat ends. Files: See save file here that reproduces this issue along with a log from a session where I did this: http://1drv.ms/1KbO4P7
  3. Hit this earlier this week. Description: The post-combat choice given by Maerwald after you defeat him at Caed Nua can happen multiple times, resulting in multiple additions of the "Speaker to the Restless" ability to your hero. Steps to Reproduce the Issue: I went mostly straight to Maerwald when going to his level of the dungeon. After defeating him I was prompted, as is expected, whether I want him to become the guardian of Caed Nua, steal knowledge from him, or (I can't remember what the other choice was), I chose to steal knowledge from him (not sure if the choice mattered). I was then granted the "Speaker to the Restless" ability. Then I went to another room in that same level of the dungeon and defeated some more monsters. After the conclusion of that follow-up monster battle I was again prompted for the post-Maerwald battle choice again. I made the same choice out of fear of messing things up, and then was granted the "Speaker to the Restless" ability on my hero again. As a result, I now have two instances of this ability (i.e. two icons appear on my action chart with two activations per rest available for each icon). This repro'd on the latest PoE version (2.02). Files: See my save file with the double-ability here: http://1drv.ms/1G82ipn I don't have a log file saved from when this happened.
×
×
  • Create New...