
Drachenwulf
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Are there any of the original 8 companions whose quests are "time limited"? Either need to be completed by a certain point in the game or need to be in the party at a certain time for their quest to continue? Also While I find I like certain companions so far, I am open to suggestions on which companions to keep with me unless they are needed at certain points for their quests: My MC is a rogue that I build based on suggestions in a previous thread to give him more deflection (namely giving him a shield)
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Drachenwulf started following Couple of Rogue questions , Companions and their quests , is Guardian Stance any good? and 1 other
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so I am going to have a MC Rogue with a shield, and eder so far for a front line; for other companions I will have durance, Aloth, Grieving Mother, and Sagani. should I replace any of them with Pellagina? (I like GM for the debuffs she has a lot that can enable sneak attack. and should I have 2 plus itunak or 3 plus itunak in the front rank? if 3 who should be the third?
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so if I give my rogue a shield of some size, do you recommend Weapon and shield style? is there any point where the shields can be replaced by devensive talents to boost deflection? if there is a chance to have a durable rogue that can dual wield sabres then I would rather not have to spend the coin to respec 1 talent (weapon and shield to two weapon)
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Aside from Stilleto for it's dr bypass, what are the best melee weapons for rogues? should a rogue be Single weapon, Two weapon or weapon and shield? (for the deflection bonus) Am I correct in guessing that I should be using companions to inflict status ailments that enable sneak attacks and deflection debuffs on enemies over trying to buff the rogue's accuracy? likewise for debuffing enemy accuracy over buffing rogue deflection? Is the weapon bonus of doing the best of 2 different damage types as good as it seems on paper? (examples swords or warhammers) What exactly is the weapon bonus for sabers?
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I have noticed that most companions start with at least 1 unique item, and I was wondering how good are they? I know for example that Eder's unique armor is a no brainer to keep as long as possible for the second chance enchantment in it but what about the others? I am specifically concerned with the unique armors because I have been wanting to switch some of them out.... Also Is the night runner Armor worth getting for a rogue MC?