I can't load a new map for all my saves even after the patch and detete and reinstall the game.
Few times, impossible to load my saves even after restart the computer.
I restart the game at the beginning and change the class of the character.
it isvery detrimentalto havea new game thatmay not exceedthe third card.
impossible to attach the log file so in quote:
Initialize engine version: 4.6.1p2 (961a19933c56) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1247] Renderer: AMD Radeon HD 6800 Series Vendor: ATI VRAM: 1016 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless) Loading H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain - Completed reload, in 0.344 seconds <RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless) Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless) --->InitializeDisplay()...
Shader warmup: 13 shaders 31 combinations 0.001s Platform assembly: H:\jeux\SteamLibrary\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless) Fallback handler could not load library H:/jeux/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc Fallback handler could not load library H:/jeux/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/.\libc Fallback handler could not load library H:/jeux/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: H:\jeux\SteamLibrary\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
Repetitive crash
in Pillars of Eternity: Stories (Spoiler Warning!)
Posted
I can't load a new map for all my saves even after the patch and detete and reinstall the game.
Few times, impossible to load my saves even after restart the computer.
I restart the game at the beginning and change the class of the character.
it is very detrimental to have a new game that may not exceed the third card.
impossible to attach the log file so in quote: