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nimbulan

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Posts posted by nimbulan

  1. To save anyone else looking into this some time, and effort. From my own tests - you cannot force exclusive fullscreen on this. At least not in the current game version, as of me writing this.

     

    When testing it, I tried to brute force the game to run in exclusive fullscreen, and the engine didn't like it whatsoever. 3d stuff, such as characters, etc, would have their vertices showing. Also, my gpu load skyrocketed from about ~40%, to 99%+

     

    I just thought I'd post, in case anyone else was still trying to get it working.

    If you look up a few posts, you'll see that a workaround has already been found by forcing the game engine to use the OpenGL renderer.  I just played for 2 hours like that and didn't run into any graphical errors or instability.

  2. I'm having a similar problem where I can't get the game to go into windowed mode...

    You can actually do that by manually changing the video settings in the registry if you're familiar with how to do that.  I discovered this by accident trying to make fullscreen work.  Change HKEY_CURRENT_USER\Software\Obsidian Entertainment\Pillars of Eternity\_currentDisplayMode_h1512211402 to 0.

  3. I'm surprised this was not fixed during the beta but...fullscreen does not work.  The only thing turning on the fullscreen option does is make the game minimize when you alt+tab.  The game stays in borderless windowed mode and does not behave any differently from windowed mode otherwise.  Unfortunately I tend to have performance problems with games running in windowed mode so I can't stop the game from stuttering, which I know it won't in fullscreen mode.

     

    My system:

    Windows 7 SP1 64 bit

    Intel Core i5-4670k

    16 GB RAM

    GTX 970 driver v347.52

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