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maerduin

Initiates
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  1. As above. Companions and creatures can initiate engagement (green lines), but my Watcher can't. I've tried all sorts of class configurations to try to determine if that might have something to do with it, with no success. I have toyed with a debonaire (lacks engagement on purpose), and interestingly I've had the engagement issue only since creating that character. However, I'm able to load at least one saved character created post-debonaire who *doesn't* have the engagement issue.
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