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Elmar

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  1. Hello, after browsing the wiki a bit (and seeing that there's firearms), I am considering something I don't usually do: to play a character focused on ranged combat. My first question is: how viable is that? In my experience, ranged combat is somewhat weaker in most games, probably to compensate for its obvious advantages. How much is this the case here? Am I hurting myself by focusing a key member of my party on ranged combat? And then there's the question which class I should build. My issue here is that I'm really not fond of the archetypes that are usually associated with ranged combat. I have no interest in playing a ranger, and limited enthusiasm for a rouge, though my mind might be changed on the latter. The classes that appeal to me at the moment are the paladin, and the monk (whose abilities seem to be about the worst match for ranged combat). Would a ranged paladin be a sensible build? Or is it usually the case in combat that you'd want as many melee fighters as possible? And ranged weapons are therefore mostly for support classes? In that case I guess I wouldn't mind building a wizard, priest, or cipher.

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